| Card Image |
No. |
Card name |
Rarity |
Card type |
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1/163 |
Bellsprout |
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| Card text
Venoshock 10+ — If your opponent’s Active Pokémon is Poisoned, this attack does 40 more damage.
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2/163 |
Weepinbell |
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| Card text
Ability — Dangerous Mucus: When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may make your opponent’s Active Pokémon Burned and Poisoned. Vine Whip 40
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3/163 |
Victreebel |
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| Card text
Panic Vine 40 — Your opponent’s Active Pokémon is now Confused. During your opponent’s next turn, that Pokémon can’t retreat. Solar Beam 120
|
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4/163 |
Cacnea |
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| Card text
Zzzt 10 Beat 20
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5/163 |
Cacturne |
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| Card text
Pull — Switch 1 of your opponent’s Benched Pokémon with their Active Pokémon. Spiny Punch 60+ — If this Pokémon has any Darkness Energy attached, this attack does 70 more damage.
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6/163 |
Kricketune V |
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| Card text
Ability — Exciting Stage: Once during your turn, you may draw cards until you have 3 cards in your hand. If this Pokémon is in the Active Spot, you may draw cards until you have 4 cards in your hand instead. You can’t use more than 1 Exciting Stage Ability each turn. X-Scissor 80+ — Flip a coin. If heads, this attack does 80 more damage.
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7/163 |
Cherubi |
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| Card text
Leafage 10
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8/163 |
Cherrim |
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| Card text
Ability — Spring Bloom: As often as you like during your turn, you may attach a Grass Energy card from your hand to 1 of your Pokémon that doesn’t have a Rule Box (Pokémon V, Pokémon-GX, etc. have Rule Boxes). Seed Bomb 70
|
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9/163 |
Carnivine |
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| Card text
Big Bite 30 — During your opponent’s next turn, the Defending Pokémon can’t retreat. Triple Whip 60× — Flip 3 coins. This attack does 60 damage for each heads.
|
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10/163 |
Durant |
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| Card text
Vise Grip 20 Devour — For each of your Durant in play, discard the top card of your opponent’s deck.
|
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11/163 |
Scatterbug |
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| Card text
Surprise Attack 30 — Flip a coin. If tails, this attack does nothing.
|
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12/163 |
Spewpa |
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| Card text
Grass Cocooning — Heal 40 damage from this Pokémon. Bug Bite 40
|
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13/163 |
Vivillon |
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| Card text
Vital Powder — Heal all damage from 2 of your Benched Pokémon. Gust 90
|
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14/163 |
Fomantis |
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| Card text
Continuous Slash 20× — Flip a coin until you get tails. This attack does 20 damage for each heads.
|
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15/163 |
Lurantis |
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| Card text
Leaf Drain 30 — Heal 30 damage from this Pokémon. Solar Cutter 70
|
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16/163 |
Tapu Bulu |
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| Card text
Push Down 20 — Your opponent switches their Active Pokémon with 1 of their Benched Pokémon. Nature’s Judgment 80+ — You may discard all Energy from this Pokémon. If you do, this attack does 80 more damage.
|
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17/163 |
Blipbug |
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| Card text
Stampede 10
|
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18/163 |
Flapple V |
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| Card text
Sour Spit 20 — During your opponent’s next turn, the Defending Pokémon’s attacks cost ColorlessColorless more. Wing Attack 120
|
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19/163 |
Flapple VMAX |
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| Card text
G-Max Rolling 250- — This attack does 10 less damage for each damage counter on this Pokémon.
|
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20/163 |
Entei |
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| Card text
Heat Dash 30 — You may attach a Fire Energy card from your hand to this Pokémon. Fire Fang 90 — Your opponent’s Active Pokémon is now Burned.
|
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21/163 |
Victini V |
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| Card text
V Bullet 10+ — If your opponent’s Active Pokémon is a Pokémon V, this attack does 50 more damage. Flare Shot 120 — Discard all Energy from this Pokémon.
|
 |
22/163 |
Victini VMAX |
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| Card text
Spreading Flames — Attach up to 3 Fire Energy cards from your discard pile to your Pokémon in any way you like. Max Victory 100+ — If your opponent’s Active Pokémon is a Pokémon V, this attack does 120 more damage.
|
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23/163 |
Tepig |
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| Card text
Ram 20 Combustion 50
|
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24/163 |
Pignite |
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| Card text
Ram 30 Combustion 90
|
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25/163 |
Emboar |
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| Card text
Ability — Fighting Fury Stance: Your Single Strike Pokémon’s attacks do 30 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance). Heat Crash 130
|
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26/163 |
Heatmor |
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| Card text
Flare 20 Burning Licks 70 — Flip 2 coins. For each heads, discard an Energy from your opponent’s Active Pokémon.
|
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27/163 |
Salandit |
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| Card text
Call Sign — Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
|
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28/163 |
Salazzle |
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| Card text
Perplex — Your opponent’s Active Pokémon is now Confused. Derisive Roasting 90× — This attack does 90 damage for each Special Condition affecting your opponent’s Active Pokémon.
|
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29/163 |
Sizzlipede |
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| Card text
Searing Flame 20 — Your opponent’s Active Pokémon is now Burned.
|
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30/163 |
Centiskorch |
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| Card text
Ability — Overheater: Whenever your opponent flips a coin for their Burned Pokémon during Pokémon Checkup, it doesn’t recover from that Special Condition even if the result is heads. Bursting Inferno 130 — Your opponent’s Active Pokémon is now Burned.
|
 |
31/163 |
Horsea |
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| Card text
Smokescreen 10 — During your opponent’s next turn, if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack doesn’t happen.
|
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32/163 |
Seadra |
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| Card text
Water Gun 40
|
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33/163 |
Kingdra |
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| Card text
Ability — Deep Sea King: When your Active Pokémon is Knocked Out by damage from an attack from your opponent’s Pokémon, you may move any amount of Water Energy from that Pokémon to this Pokémon. Aqua Burst 40× — This attack does 40 damage for each Water Energy attached to this Pokémon.
|
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34/163 |
Galarian Mr. Mime |
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| Card text
Pound 10 Find It — Search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck.
|
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35/163 |
Galarian Mr. Rime |
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| Card text
Ball Juggling 10+ — Discard any number of Item cards that have the word “Ball” in their name from your hand. This attack does 40 more damage for each card you discarded in this way. Frost Smash 80
|
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36/163 |
Remoraid |
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| Card text
Water Gun 10 Sharp Fin 20
|
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37/163 |
Octillery |
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| Card text
Ability — Rapid Strike Search: Once during your turn, you may search your deck for a Rapid Strike card, reveal it, and put it into your hand. Then, shuffle your deck. You can’t use more than 1 Rapid Strike Search Ability each turn. Waterfall 50
|
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38/163 |
Corphish |
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| Card text
Bubble Beam 30 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
|
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39/163 |
Crawdaunt |
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| Card text
Knock Off 60 — Discard a random card from your opponent’s hand. Crabhammer 140
|
 |
40/163 |
Empoleon V |
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| Card text
Ability — Emperor’s Eyes: As long as this Pokémon is in the Active Spot, your opponent’s Basic Pokémon in play have no Abilities, except for Pokémon with a Rule Box (Pokémon V, Pokémon-GX, etc. have Rule Boxes). Swirling Slice 130 — Move an Energy from this Pokémon to 1 of your Benched Pokémon.
|
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41/163 |
Frillish |
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| Card text
Recover — Discard an Energy from this Pokémon and heal all damage from it. Rain Splash 10
|
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42/163 |
Jellicent |
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| Card text
Sediment Sink 10× — This attack does 10 damage for each Water Energy card in your discard pile.
|
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43/163 |
Bruxish |
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| Card text
Bite 20 Surf 110
|
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44/163 |
Electabuzz |
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| Card text
Haymaker 30 — During your next turn, this Pokémon can’t use Haymaker.
|
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45/163 |
Electivire |
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| Card text
Tumbling Attack 60+ — Flip a coin. If heads, this attack does 30 more damage. Lightning Slam 180 — During your next turn, this Pokémon can’t use Lightning Slam.
|
 |
46/163 |
Shinx |
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| Card text
Rear Kick 20
|
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47/163 |
Luxio |
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| Card text
Jumping Kick — This attack does 30 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) Head Bolt 50
|
 |
48/163 |
Luxray |
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 |
| Card text
Electrostep — This attack does 40 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) Switch this Pokémon with 1 of your Benched Pokémon. Scar Strikes 100+ — If your opponent’s Active Pokémon already has any damage counters on it, this attack does 100 more damage.
|
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49/163 |
Pachirisu |
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| Card text
Find a Friend — Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck. Gnaw 30
|
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50/163 |
Tapu Koko V |
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| Card text
Electro Ball 40 Spiral Thunder 20+ — This attack does 40 more damage for each Energy attached to all of your opponent’s Pokémon.
|
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51/163 |
Tapu Koko VMAX |
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| Card text
Max Shock 180 — If you have more Prize cards remaining than your opponent, their Active Pokémon is now Paralyzed.
|
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52/163 |
Yamper |
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| Card text
Ability — Ball Search: When you play this Pokémon from your hand onto your Bench during your turn, you may put a Poké Ball card, a Great Ball card, or 1 of each from your discard pile into your hand. Flop 20
|
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53/163 |
Boltund |
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| Card text
Corner 30 — During your opponent’s next turn, the Defending Pokémon can’t retreat. Defiant Spark 130 — If this Pokémon has any damage counters on it, this attack can be used for Lightning.
|
 |
54/163 |
Galarian Slowpoke |
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 |
| Card text
Tantailizing — Flip a coin. If heads, switch 1 of your opponent’s Benched Pokémon with their Active Pokémon.
|
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55/163 |
Spoink |
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| Card text
Headbutt Bounce 10 Power Gem 30
|
 |
56/163 |
Grumpig |
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| Card text
Dazzle Dance 30 — Your opponent’s Active Pokémon is now Confused. Power Gem 120
|
 |
57/163 |
Baltoy |
 |
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| Card text
Self-Destruct 60 — This Pokémon also does 60 damage to itself.
|
 |
58/163 |
Claydol |
 |
 |
| Card text
Power Split — Attach Psychic Energy cards from your discard pile to your Pokémon in any way you like until your Pokémon and your opponent’s Pokémon have the same total amount of Energy attached. Psyshot 100
|
 |
59/163 |
Chimecho |
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 |
| Card text
Minor Errand-Running — Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck. Pleasant Tone 20 — Your opponent’s Active Pokémon is now Asleep.
|
 |
60/163 |
Espurr |
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| Card text
Focused Wish 20+ — Flip a coin. If heads, this attack does 20 more damage.
|
 |
61/163 |
Meowstic |
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| Card text
Ability — Ear Moves: Once during your turn, you may move 1 damage counter from 1 of your Pokémon to 1 of your opponent’s Pokémon. Psychic Sphere 50
|
 |
62/163 |
Mimikyu V |
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 |
| Card text
Ability — Dummy Doll: When you play this Pokémon from your hand onto your Bench during your turn, you may prevent all damage done to this Mimikyu V by attacks from your opponent’s Pokémon until the end of your opponent’s next turn. Jealous Eyes — Put 3 damage counters on your opponent’s Active Pokémon for each Prize card your opponent has taken.
|
 |
63/163 |
Necrozma V |
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 |
| Card text
Prismatic Ray 20 — This attack also does 20 damage to 2 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) Special Laser 100+ — If this Pokémon has any Special Energy attached, this attack does 120 more damage.
|
 |
64/163 |
Dottler |
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| Card text
Radar — Look at the top 4 cards of your deck and put them back in any order. Ram 20
|
 |
65/163 |
Orbeetle |
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 |
| Card text
Evomancy — For each Energy attached to this Pokémon, search your deck for a Stage 2 Pokémon, except Orbeetle, and put it onto your Bench. Then, shuffle your deck. Zen Headbutt 120
|
 |
66/163 |
Mankey |
 |
 |
| Card text
Focus Fist 50 — Flip a coin. If tails, this attack does nothing.
|
 |
67/163 |
Primeape |
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| Card text
Field Crush 20 — If your opponent has a Stadium in play, discard it. Steamin’ Mad Strike 50× — This attack does 50 damage for each of your Benched Pokémon that has any damage counters on it.
|
 |
68/163 |
Onix |
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| Card text
Rock Throw 60 Rocky Tackle 170 — This Pokémon also does 60 damage to itself.
|
 |
69/163 |
Cubone |
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| Card text
Beat 10 Headbutt 30
|
 |
70/163 |
Marowak |
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| Card text
Ability — Battle Armor: This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance). Bonemerang 90× — Flip 2 coins. This attack does 90 damage for each heads.
|
 |
71/163 |
Gligar |
 |
 |
| Card text
Slash 30
|
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72/163 |
Gliscor |
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| Card text
Acrobatics 20+ — Flip 2 coins. This attack does 40 more damage for each heads. Guillotine 90
|
 |
73/163 |
Timburr |
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| Card text
Pound 20
|
 |
74/163 |
Gurdurr |
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| Card text
Pound 30 Hammer In 60
|
 |
75/163 |
Conkeldurr |
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| Card text
Hammer Pressure 90 — If the Defending Pokémon is an Evolution Pokémon, it can’t attack during your opponent’s next turn. Mega Punch 150
|
 |
76/163 |
Mienfoo |
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 |
| Card text
Double Stab 30× — Flip 2 coins. This attack does 30 damage for each heads.
|
 |
77/163 |
Mienshao |
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| Card text
Pound 20 Spinning Whip 90 — Your opponent’s Active Pokémon is now Confused. Shuffle this Pokémon and all attached cards into your deck.
|
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78/163 |
Rolycoly |
 |
 |
| Card text
Reckless Charge 30 — This Pokémon also does 10 damage to itself.
|
 |
79/163 |
Carkol |
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 |
| Card text
Tackle 50 Wild Tackle 100 — This Pokémon also does 10 damage to itself.
|
 |
80/163 |
Coalossal |
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 |
| Card text
Coal Cannon 90× — Flip a coin for each Energy attached to this Pokémon. This attack does 90 damage for each heads. Wild Tackle 200 — This Pokémon also does 50 damage to itself.
|
 |
81/163 |
Silicobra |
 |
 |
| Card text
Tail Whap 10 Mud Shot 60
|
 |
82/163 |
Sandaconda |
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 |
| Card text
Big Sand Cannon 60× — Discard the top 6 cards of your deck. This attack does 60 damage for each Fighting Energy card you discarded in this way. Skull Bash 120
|
 |
83/163 |
Falinks |
 |
 |
| Card text
Rapid Strike Squad 20× — This attack does 20 damage for each of your Rapid Strike Pokémon in play.
|
 |
84/163 |
Stonjourner |
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 |
| Card text
Land’s Pulse 30+ — If a Stadium is in play, this attack does 30 more damage. Giga Hammer 120 — During your next turn, this Pokémon can’t use Giga Hammer.
|
 |
85/163 |
Single Strike Urshifu V |
 |
 |
| Card text
Laser Focus — Search your deck for up to 2 Fighting Energy cards and attach them to this Pokémon. Then, shuffle your deck. Impact Blow 180 — During your next turn, this Pokémon can’t use Impact Blow.
|
 |
86/163 |
Single Strike Urshifu VMAX |
 |
 |
| Card text
Beatdown 100 G-Max One Blow 270 — Discard all Energy from this Pokémon. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.
|
 |
87/163 |
Rapid Strike Urshifu V |
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 |
| Card text
Strafe 30 — You may switch this Pokémon with 1 of your Benched Pokémon. Hundred Furious Blows 150
|
 |
88/163 |
Rapid Strike Urshifu VMAX |
 |
 |
| Card text
Gale Thrust 30+ — If this Pokémon moved from your Bench to the Active Spot this turn, this attack does 120 more damage. G-Max Rapid Flow — Discard all Energy from this Pokémon. This attack does 120 damage to 2 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
 |
89/163 |
Zubat |
 |
 |
| Card text
Hide in Shadows — Switch this Pokémon with 1 of your Benched Pokémon. Speed Dive 20
|
 |
90/163 |
Golbat |
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 |
| Card text
Ability — Discreet Draw: When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may draw 2 cards. Air Slash 50 — Discard an Energy from this Pokémon.
|
 |
91/163 |
Crobat |
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 |
| Card text
Ability — Drastic Draw: When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may draw 3 cards. Wing Attack 100
|
 |
92/163 |
Galarian Slowbro |
 |
 |
| Card text
Splattering Poison — Both Active Pokémon are now Poisoned. Unhinged Hammer 100+ — If this Pokémon is affected by a Special Condition, this attack does 120 more damage.
|
 |
93/163 |
Murkrow |
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 |
| Card text
Scout — Your opponent reveals their hand. Peck 20
|
 |
94/163 |
Honchkrow |
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 |
| Card text
Ability — Insomnia: This Pokémon can’t be Asleep. Voltage Dive 80+ — If your opponent’s Active Pokémon has any Special Energy attached, this attack does 80 more damage.
|
 |
95/163 |
Houndour |
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 |
| Card text
Bite 20
|
 |
96/163 |
Houndoom |
 |
 |
| Card text
Ability — Single Strike Roar: Once during your turn, you may search your deck for a Single Strike Energy card and attach it to 1 of your Single Strike Pokémon. Then, shuffle your deck. If you attached Energy to a Pokémon in this way, put 2 damage counters on that Pokémon. Darkness Fang 50
|
 |
97/163 |
Tyranitar V |
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 |
| Card text
Cragalanche 60 — Discard the top 2 cards of your opponent’s deck. Single Strike Crush 240 — Discard the top 4 cards of your deck.
|
 |
98/163 |
Morpeko |
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 |
| Card text
Gather Food — Put an Item card from your discard pile into your hand. Hangry Tackle 20+ — If you have no cards in your hand, this attack does 90 more damage.
|
 |
99/163 |
Steelix |
 |
 |
| Card text
Steel Swing 80× — Flip 2 coins. This attack does 80 damage for each heads. Heavy Impact 200
|
 |
100/163 |
Mawile |
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 |
| Card text
Powerful Vise 20 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Piercing Strike 100 — This attack’s damage isn’t affected by Weakness or Resistance, or by any effects on your opponent’s Active Pokémon.
|
 |
101/163 |
Bronzor |
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 |
| Card text
Ram 30
|
 |
102/163 |
Bronzong |
 |
 |
| Card text
Ability — Metal Transfer: As often as you like during your turn, you may move a Metal Energy from 1 of your Pokémon to another of your Pokémon. Zen Headbutt 70
|
 |
103/163 |
Pawniard |
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 |
| Card text
Swords Dance — During your next turn, this Pokémon’s Slash attack does 70 more damage (before applying Weakness and Resistance). Slash 10
|
 |
104/163 |
Bisharp |
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 |
| Card text
Slash 30 Steel Slice 90+ — If your opponent’s Active Pokémon is a Metal Pokémon, this attack does 90 more damage.
|
 |
105/163 |
Honedge |
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| Card text
Ambush 10+ — Flip a coin. If heads, this attack does 30 more damage.
|
 |
106/163 |
Doublade |
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| Card text
Cut Down 40 — Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon.
|
 |
107/163 |
Aegislash |
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 |
| Card text
Ability — Stance Change: Once during your turn, you may switch this Pokémon with an Aegislash in your hand. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon. Full Metal Blade 210 — Discard 2 Metal Energy from this Pokémon.
|
 |
108/163 |
Aegislash |
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| Card text
Ability — Stance Change: Once during your turn, you may switch this Pokémon with an Aegislash in your hand. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon. Gigaton Bash 70 — During your opponent’s next turn, prevent all damage done to this Pokémon by attacks from Pokémon VMAX.
|
 |
109/163 |
Corviknight V |
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| Card text
Clutch 30 — During your opponent’s next turn, the Defending Pokémon can’t retreat. Sky Hurricane 190 — During your next turn, this Pokémon can’t use Sky Hurricane.
|
 |
110/163 |
Corviknight VMAX |
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 |
| Card text
Ability — Lustrous Body: Prevent all effects of your opponent’s Pokémon’s Abilities done to this Pokémon. G-Max Hurricane 240 — During your next turn, this Pokémon can’t use G-Max Hurricane.
|
 |
111/163 |
Spearow |
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 |
| Card text
Peck 20
|
 |
112/163 |
Fearow |
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| Card text
Drill Peck 70
|
 |
113/163 |
Lickitung |
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| Card text
Tongue Slap 50 Hammer In 80
|
 |
114/163 |
Lickilicky |
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| Card text
Selickt — Your opponent chooses to discard the top 3 cards of their deck or to discard 3 cards from their hand. Pitch 100 — Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
|
 |
115/163 |
Glameow |
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 |
| Card text
Cat Kick 10 Claw Slash 40
|
 |
116/163 |
Purugly |
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| Card text
Caturday — Draw 3 cards. If you do, this Pokémon is now Asleep. Claw Slash 120
|
 |
117/163 |
Stoutland V |
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| Card text
Double Dip Fangs 40 — If your opponent’s Basic Pokémon is Knocked Out by damage from this attack, take 1 more Prize card. Wild Tackle 200 — This Pokémon also does 30 damage to itself.
|
 |
118/163 |
Bouffalant |
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| Card text
Ability — Sap Sipper: This Pokémon’s attacks do 60 more damage to your opponent’s Grass Pokémon (before applying Weakness and Resistance). Head Charge 120 — This Pokémon also does 30 damage to itself.
|
 |
119/163 |
Drampa |
 |
 |
| Card text
Call for Family — Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck. Spiral Rush 30+ — Flip a coin until you get tails. This attack does 30 more damage for each heads.
|
 |
120/163 |
Indeedee |
 |
 |
| Card text
Collect — Draw 2 cards. Hand Kinesis 10× — This attack does 10 damage for each card in your hand.
|
 |
121/163 |
Bruno |
 |
T |
| Card text
Shuffle your hand into your deck. Then, draw 4 cards. If any of your Pokémon were Knocked Out during your opponent’s last turn, draw 7 cards instead.
|
 |
122/163 |
Camping Gear |
 |
T |
| Card text
Search your deck for a card and put it into your hand. Then, shuffle your deck. Your turn ends.
|
 |
123/163 |
Cheryl |
 |
T |
| Card text
Heal all damage from each of your Evolution Pokémon. If you do, discard all Energy from the Pokémon that were healed in this way.
|
 |
124/163 |
Energy Recycler |
 |
T |
| Card text
Shuffle up to 5 basic Energy cards from your discard pile into your deck.
|
 |
125/163 |
Escape Rope |
 |
T |
| Card text
Each player switches their Active Pokémon with 1 of their Benched Pokémon. Your opponent switches first. (If a player does not have a Benched Pokémon, they don’t switch Pokémon.)
|
 |
126/163 |
Exp. Share |
 |
T |
| Card text
When your Active Pokémon is Knocked Out by damage from an attack from your opponent’s Pokémon, you may move a basic Energy from that Pokémon to the Pokémon this card is attached to.
|
 |
127/163 |
Fan of Waves |
 |
T |
| Card text
Put a Special Energy attached to 1 of your opponent’s Pokémon on the bottom of their deck.
|
 |
128/163 |
Korrina’s Focus |
 |
T |
| Card text
Draw cards until you have 6 cards in your hand.
|
 |
129/163 |
Level Ball |
 |
T |
| Card text
Search your deck for a Pokémon with 90 HP or less, reveal it, and put it into your hand. Then, shuffle your deck.
|
 |
130/163 |
Phoebe |
 |
T |
| Card text
During this turn, damage from your Pokémon VMAX’s attacks isn’t affected by any effects on your opponent’s Active Pokémon.
|
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131/163 |
Rapid Strike Scroll of Swirls |
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The Rapid Strike Pokémon this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.)
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132/163 |
Rapid Strike Style Mustard |
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You can play this card only when it is the last card in your hand. Put a Rapid Strike Pokémon from your discard pile onto your Bench. If you do, draw 5 cards.
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133/163 |
Single Strike Scroll of Scorn |
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The Single Strike Pokémon this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.)
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134/163 |
Single Strike Style Mustard |
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You can play this card only when it is the last card in your hand. Search your deck for a Single Strike Pokémon and put it onto your Bench. Then, shuffle your deck. If you searched your deck in this way, draw 5 cards.
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135/163 |
Sordward & Shielbert |
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Choose a Trainer card from your discard pile. Then, ask your opponent if you may put it into your hand. If yes, put that card into your hand. If no, draw 3 cards.
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136/163 |
Tool Jammer |
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As long as the Pokémon this card is attached to is in the Active Spot, Pokémon Tools attached to your opponent’s Active Pokémon have no effect, except for Tool Jammer.
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137/163 |
Tower of Darkness |
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Once during each player’s turn, that player may draw 2 cards. In order to use this effect, that player must discard a Single Strike card from their hand.
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138/163 |
Tower of Waters |
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The Retreat Cost of each Rapid Strike Pokémon in play (both yours and your opponent’s) is ColorlessColorless less.
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139/163 |
Urn of Vitality |
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Shuffle up to 2 Single Strike Energy cards from your discard pile into your deck.
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140/163 |
Rapid Strike Energy |
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This card can only be attached to a Rapid Strike Pokémon. If this card is attached to anything other than a Rapid Strike Pokémon, discard this card. As long as this card is attached to a Pokémon, it provides 2 in any combination of Water Energy and Fighting Energy.
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141/163 |
Single Strike Energy |
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This card can only be attached to a Single Strike Pokémon. If this card is attached to anything other than a Single Strike Pokémon, discard this card. As long as this card is attached to a Pokémon, it provides Fighting and Darkness Energy but provides only 1 Energy at a time, and the attacks of the Pokémon this card is attached to do 20 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).
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142/163 |
Kricketune V |
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Ability — Exciting Stage: Once during your turn, you may draw cards until you have 3 cards in your hand. If this Pokémon is in the Active Spot, you may draw cards until you have 4 cards in your hand instead. You can’t use more than 1 Exciting Stage Ability each turn. X-Scissor 80+ — Flip a coin. If heads, this attack does 80 more damage.
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143/163 |
Flapple V |
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Sour Spit 20 — During your opponent’s next turn, the Defending Pokémon’s attacks cost ColorlessColorless more. Wing Attack 120
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144/163 |
Victini V |
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V Bullet 10+ — If your opponent’s Active Pokémon is a Pokémon V, this attack does 50 more damage. Flare Shot 120 — Discard all Energy from this Pokémon.
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145/163 |
Empoleon V |
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Ability — Emperor’s Eyes: As long as this Pokémon is in the Active Spot, your opponent’s Basic Pokémon in play have no Abilities, except for Pokémon with a Rule Box (Pokémon V, Pokémon-GX, etc. have Rule Boxes). Swirling Slice 130 — Move an Energy from this Pokémon to 1 of your Benched Pokémon.
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146/163 |
Empoleon V |
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Ability — Emperor’s Eyes: As long as this Pokémon is in the Active Spot, your opponent’s Basic Pokémon in play have no Abilities, except for Pokémon with a Rule Box (Pokémon V, Pokémon-GX, etc. have Rule Boxes). Swirling Slice 130 — Move an Energy from this Pokémon to 1 of your Benched Pokémon.
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147/163 |
Tapu Koko V |
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Electro Ball 40 Spiral Thunder 20+ — This attack does 40 more damage for each Energy attached to all of your opponent’s Pokémon.
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148/163 |
Mimikyu V |
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Ability — Dummy Doll: When you play this Pokémon from your hand onto your Bench during your turn, you may prevent all damage done to this Mimikyu V by attacks from your opponent’s Pokémon until the end of your opponent’s next turn. Jealous Eyes — Put 3 damage counters on your opponent’s Active Pokémon for each Prize card your opponent has taken.
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149/163 |
Necrozma V |
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Prismatic Ray 20 — This attack also does 20 damage to 2 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) Special Laser 100+ — If this Pokémon has any Special Energy attached, this attack does 120 more damage.
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150/163 |
Single Strike Urshifu V |
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Laser Focus — Search your deck for up to 2 Fighting Energy cards and attach them to this Pokémon. Then, shuffle your deck. Impact Blow 180 — During your next turn, this Pokémon can’t use Impact Blow.
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151/163 |
Single Strike Urshifu V |
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Laser Focus — Search your deck for up to 2 Fighting Energy cards and attach them to this Pokémon. Then, shuffle your deck. Impact Blow 180 — During your next turn, this Pokémon can’t use Impact Blow.
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152/163 |
Rapid Strike Urshifu V |
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Strafe 30 — You may switch this Pokémon with 1 of your Benched Pokémon. Hundred Furious Blows 150
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153/163 |
Rapid Strike Urshifu V |
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Strafe 30 — You may switch this Pokémon with 1 of your Benched Pokémon. Hundred Furious Blows 150
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154/163 |
Tyranitar V |
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Cragalanche 60 — Discard the top 2 cards of your opponent’s deck. Single Strike Crush 240 — Discard the top 4 cards of your deck.
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155/163 |
Tyranitar V |
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Cragalanche 60 — Discard the top 2 cards of your opponent’s deck. Single Strike Crush 240 — Discard the top 4 cards of your deck.
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156/163 |
Corviknight V |
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Clutch 30 — During your opponent’s next turn, the Defending Pokémon can’t retreat. Sky Hurricane 190 — During your next turn, this Pokémon can’t use Sky Hurricane.
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157/163 |
Stoutland V |
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Double Dip Fangs 40 — If your opponent’s Basic Pokémon is Knocked Out by damage from this attack, take 1 more Prize card. Wild Tackle 200 — This Pokémon also does 30 damage to itself.
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158/163 |
Bruno |
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Shuffle your hand into your deck. Then, draw 4 cards. If any of your Pokémon were Knocked Out during your opponent’s last turn, draw 7 cards instead.
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159/163 |
Cheryl |
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Heal all damage from each of your Evolution Pokémon. If you do, discard all Energy from the Pokémon that were healed in this way.
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160/163 |
Korrina’s Focus |
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Draw cards until you have 6 cards in your hand.
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161/163 |
Phoebe |
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During this turn, damage from your Pokémon VMAX’s attacks isn’t affected by any effects on your opponent’s Active Pokémon.
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162/163 |
Rapid Strike Style Mustard |
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You can play this card only when it is the last card in your hand. Put a Rapid Strike Pokémon from your discard pile onto your Bench. If you do, draw 5 cards.
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163/163 |
Single Strike Style Mustard |
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You can play this card only when it is the last card in your hand. Search your deck for a Single Strike Pokémon and put it onto your Bench. Then, shuffle your deck. If you searched your deck in this way, draw 5 cards.
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164/163 |
Flapple VMAX |
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G-Max Rolling 250- — This attack does 10 less damage for each damage counter on this Pokémon.
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165/163 |
Victini VMAX |
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Spreading Flames — Attach up to 3 Fire Energy cards from your discard pile to your Pokémon in any way you like. Max Victory 100+ — If your opponent’s Active Pokémon is a Pokémon V, this attack does 120 more damage.
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166/163 |
Tapu Koko VMAX |
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Max Shock 180 — If you have more Prize cards remaining than your opponent, their Active Pokémon is now Paralyzed.
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167/163 |
Single Strike Urshifu VMAX |
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Beatdown 100 G-Max One Blow 270 — Discard all Energy from this Pokémon. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.
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168/163 |
Single Strike Urshifu VMAX |
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Beatdown 100 G-Max One Blow 270 — Discard all Energy from this Pokémon. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.
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169/163 |
Rapid Strike Urshifu VMAX |
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Gale Thrust 30+ — If this Pokémon moved from your Bench to the Active Spot this turn, this attack does 120 more damage. G-Max Rapid Flow — Discard all Energy from this Pokémon. This attack does 120 damage to 2 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
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170/163 |
Rapid Strike Urshifu VMAX |
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Gale Thrust 30+ — If this Pokémon moved from your Bench to the Active Spot this turn, this attack does 120 more damage. G-Max Rapid Flow — Discard all Energy from this Pokémon. This attack does 120 damage to 2 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
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171/163 |
Corviknight VMAX |
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Ability — Lustrous Body: Prevent all effects of your opponent’s Pokémon’s Abilities done to this Pokémon. G-Max Hurricane 240 — During your next turn, this Pokémon can’t use G-Max Hurricane.
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172/163 |
Bruno |
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Shuffle your hand into your deck. Then, draw 4 cards. If any of your Pokémon were Knocked Out during your opponent’s last turn, draw 7 cards instead.
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173/163 |
Cheryl |
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Heal all damage from each of your Evolution Pokémon. If you do, discard all Energy from the Pokémon that were healed in this way.
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174/163 |
Korrina’s Focus |
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Draw cards until you have 6 cards in your hand.
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175/163 |
Phoebe |
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During this turn, damage from your Pokémon VMAX’s attacks isn’t affected by any effects on your opponent’s Active Pokémon.
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176/163 |
Rapid Strike Style Mustard |
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You can play this card only when it is the last card in your hand. Put a Rapid Strike Pokémon from your discard pile onto your Bench. If you do, draw 5 cards.
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177/163 |
Single Strike Style Mustard |
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You can play this card only when it is the last card in your hand. Search your deck for a Single Strike Pokémon and put it onto your Bench. Then, shuffle your deck. If you searched your deck in this way, draw 5 cards.
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178/163 |
Octillery |
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Ability — Rapid Strike Search: Once during your turn, you may search your deck for a Rapid Strike card, reveal it, and put it into your hand. Then, shuffle your deck. You can’t use more than 1 Rapid Strike Search Ability each turn. Waterfall 50
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179/163 |
Houndoom |
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Ability — Single Strike Roar: Once during your turn, you may search your deck for a Single Strike Energy card and attach it to 1 of your Single Strike Pokémon. Then, shuffle your deck. If you attached Energy to a Pokémon in this way, put 2 damage counters on that Pokémon. Darkness Fang 50
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180/163 |
Exp. Share |
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When your Active Pokémon is Knocked Out by damage from an opponent’s attack, you may move 1 basic Energy card that was attached to that Pokémon to the Pokémon this card is attached to.
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181/163 |
Level Ball |
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Search your deck for a Pokémon with 90 HP or less, reveal it, and put it into your hand. Then, shuffle your deck.
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182/163 |
Rapid Strike Energy |
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This card can only be attached to a Rapid Strike Pokémon. If this card is attached to anything other than a Rapid Strike Pokémon, discard this card. As long as this card is attached to a Pokémon, it provides 2 in any combination of Water Energy and Fighting Energy.
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183/163 |
Single Strike Energy |
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This card can only be attached to a Single Strike Pokémon. If this card is attached to anything other than a Single Strike Pokémon, discard this card. As long as this card is attached to a Pokémon, it provides Fighting and Darkness Energy but provides only 1 Energy at a time, and the attacks of the Pokémon this card is attached to do 20 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).
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