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1/196 |
Oddish |
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Ram 30
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2/196 |
Gloom |
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Absorb 30 — Heal 30 damage from this Pokémon.
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3/196 |
Vileplume |
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Mega Drain 50 — Heal 30 damage from this Pokémon. Allergy Storm 90 — Flip a coin. If heads, during your opponent’s next turn, they can’t play any Supporter cards from their hand. If tails, during your opponent’s next turn, they can’t play any Item cards from their hand.
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4/196 |
Paras |
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Absorb 20 — Heal 10 damage from this Pokémon.
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5/196 |
Parasect |
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Lethargy Spores — When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may make both Active Pokémon Asleep and Poisoned. X-Scissor 50+ — Flip a coin. If heads, this attack does 50 more damage.
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6/196 |
Wurmple |
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Sting 10 Creepy-Crawly Congregation — Search your deck for any number of Wurmple, Silcoon, Beautifly, Cascoon, and Dustox, reveal them, and put them into your hand. Then, shuffle your deck.
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7/196 |
Silcoon |
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Entangling String — Flip a coin. If heads, during your opponent’s next turn, the Defending Pokémon can’t attack. Ram 30
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8/196 |
Beautifly |
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Stoked Straw — Once during your turn, you may draw cards until you have 6 cards in your hand. Mega Drain 70 — Heal 30 damage from this Pokémon.
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9/196 |
Cascoon |
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Harden — During your opponent’s next turn, prevent all damage done to this Pokémon by attacks if that damage is 60 or less. Rolling Tackle 20
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10/196 |
Dustox |
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Nadir Powder — Your opponent’s Active Pokémon is now Confused and Poisoned. During Pokémon Checkup, put 8 damage counters on that Pokémon instead of 1. Cutting Wind 110
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11/196 |
Seedot |
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Absorb 10 — Heal 10 damage from this Pokémon.
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12/196 |
Nuzleaf |
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Push Down 30 — You may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.
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13/196 |
Shiftry |
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Fan Tornado 50 — You may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon. Tearing Gust 210 — Put this Pokémon and all attached cards in the Lost Zone.
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14/196 |
Roselia |
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Soothing Scent — Your opponent’s Active Pokémon is now Asleep.
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15/196 |
Roserade |
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Poisonous Whip 30 — Your opponent’s Active Pokémon is now Poisoned. Assassin’s Rose 60 — If your opponent’s Active Pokémon is affected by a Special Condition, this attack also does 60 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
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16/196 |
Phantump |
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Hook 10
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17/196 |
Trevenant |
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Elder Tree Barrier — If this Pokémon is Knocked Out by damage from an attack from your opponent’s Pokémon V, your opponent can’t take any Prize cards for it. Giga Impact 150 — During your next turn, this Pokémon can’t attack.
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18/196 |
Blipbug |
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Gnaw 30
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19/196 |
Dottler |
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Barrier Attack 30 — During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
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20/196 |
Orbeetle |
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Jamming Attachment — When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may attach up to 3 Energy cards from your opponent’s discard pile to your opponent’s Pokémon in any way you like. Mysterious Wave 30+ — This attack does 50 more damage for each Energy attached to your opponent’s Active Pokémon.
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21/196 |
Slugma |
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Draw In — Attach a Fire Energy card from your discard pile to this Pokémon. Combustion 50
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22/196 |
Magcargo |
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Flare 30 Lost Volcano 220 — Put all Energy attached to this Pokémon in the Lost Zone.
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23/196 |
Torkoal |
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Stampede 30 Flamethrower 130 — Discard an Energy from this Pokémon.
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24/196 |
Litwick |
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Kindling Panic — Discard the top card of your opponent’s deck.
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25/196 |
Lampent |
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Flickering Glow 20 — Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon.
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26/196 |
Chandelure |
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Mountain Roasting — When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may discard the top 3 cards of your opponent’s deck. Heat Blast 90
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27/196 |
Delphox V |
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Eerie Glow — Your opponent’s Active Pokémon is now Burned and Confused. Magical Fire 120 — Put 2 Energy attached to this Pokémon in the Lost Zone. This attack also does 120 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
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28/196 |
Litleo |
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Singe — Your opponent’s Active Pokémon is now Burned.
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29/196 |
Pyroar |
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Scorching Aura — During Pokémon Checkup, put 4 damage counters on your opponent’s Burned Pokémon instead of 2. Fire Fang 90 — Flip a coin. If heads, your opponent’s Active Pokémon is now Burned.
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30/196 |
Poliwag |
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Splashing Dodge 10 — Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.
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31/196 |
Poliwhirl |
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Light Punch 30 Double Smash 50× — Flip 2 coins. This attack does 50 damage for each heads.
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32/196 |
Politoed |
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Lordly Songleader 10+ — If Poliwag is on your Bench, this attack does 60 more damage. If Poliwhirl is on your Bench, this attack does 90 more damage. If Poliwrath is on your Bench, this attack does 120 more damage. Hydro Splash 100
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33/196 |
Seel |
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Headbutt 10 Rain Splash 20
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34/196 |
Dewgong |
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Swim Freely 10 — Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon. Floe Return 40× — Shuffle any amount of Water Energy from your Pokémon into your deck. This attack does 40 damage for each card you shuffled into your deck in this way.
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35/196 |
Horsea |
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Reverse Thrust 10 — Switch this Pokémon with 1 of your Benched Pokémon.
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36/196 |
Seadra |
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Swim Freely 10 — Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon. Hydro Jet — This attack does 20 damage to 1 of your opponent’s Pokémon for each Water Energy attached to this Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
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37/196 |
Kingdra |
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Seething Currents — Once during your turn, you may have either player shuffle their hand and put it on the bottom of their deck. If that player put any cards on the bottom of their deck in this way, they draw 4 cards. Hydro Splash 130
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38/196 |
Luvdisc |
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Matching Look — Each player reveals the top 2 cards of their deck, then draws those cards. Tackle 30
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39/196 |
Shellos |
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Rain Splash 10 Surf 30
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40/196 |
Finneon |
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Oceanic Accompaniment — As often as you like during your turn, you may attach a Water Energy card from your hand to 1 of your Pokémon that has the Swim Freely attack. Water Gun 10
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41/196 |
Lumineon |
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Swim Freely 10 — Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon. Waterfall 120
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42/196 |
Snover |
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Corkscrew Punch 10 Icicle Missile 60
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43/196 |
Abomasnow |
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Icicle Punch 50 Double-Edge 160 — This Pokémon also does 30 damage to itself.
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44/196 |
Hisuian Basculin |
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Surprise Attack 40 — Flip a coin. If tails, this attack does nothing.
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45/196 |
Hisuian Basculegion |
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Upstream Spirits 20× — This attack does 20 damage for each basic Energy card in your discard pile. Then, shuffle those cards into your deck. Water Shot 70 — Discard an Energy from this Pokémon.
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46/196 |
Ducklett |
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Rain Splash 20
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47/196 |
Swanna |
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Water Pulse 20 — Your opponent’s Active Pokémon is now Asleep. Air Slash 130 — Discard an Energy from this Pokémon.
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48/196 |
Kyurem V |
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Rapid Freeze — Attach any number of Water Energy cards from your hand to your Pokémon in any way you like. Frost Smash 140
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49/196 |
Kyurem VMAX |
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Glaciated World — Once during your turn, you may discard the top card of your deck. If that card is a Water Energy card, attach it to 1 of your Pokémon. Max Frost 120+ — You may discard any amount of Water Energy from this Pokémon. This attack does 50 more damage for each card you discarded in this way.
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50/196 |
Cramorant |
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Lost Provisions — If you have 4 or more cards in the Lost Zone, ignore all Energy in this Pokémon’s attack costs. Spit Innocently 110 — This attack’s damage isn’t affected by Weakness.
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51/196 |
Glastrier |
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Freeze Down 40 — If the Defending Pokémon is a Basic Pokémon, it can’t attack during your opponent’s next turn. Wild Tackle 130 — This Pokémon also does 30 damage to itself.
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52/196 |
Pikachu |
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Pika Dash — If this Pokémon has any Energy attached, it has no Retreat Cost. Whimsy Tackle 50 — Flip a coin. If tails, this attack does nothing.
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53/196 |
Raichu |
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Thunder Shock 30 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Ace Spark 100+ — If you have used your VSTAR Power, this attack does 120 more damage.
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54/196 |
Electrike |
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Zap Kick 10 Thunder Fang 20 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
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55/196 |
Manectric |
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Bite 50 Assault Laser 80+ — If your opponent’s Active Pokémon has a Pokémon Tool attached, this attack does 80 more damage.
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56/196 |
Magnezone V |
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Magnetic Tension — Switch 1 of your opponent’s Benched Pokémon with their Active Pokémon. This attack does 40 damage to the new Active Pokémon. Splitting Beam 90 — This attack also does 30 damage to 2 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
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57/196 |
Magnezone VSTAR |
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Magnetic Grip 180 — Search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck. Electro Star — This attack does 90 damage to 2 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) (You can’t use more than 1 VSTAR Power in a game.)
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58/196 |
Rotom V |
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Instant Charge — Once during your turn, you may draw 3 cards. If you use this Ability, your turn ends. Scrap Short 40+ — Put any number of Pokémon Tool cards from your discard pile in the Lost Zone. This attack does 40 more damage for each card you put in the Lost Zone in this way.
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59/196 |
Tynamo |
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Call Sign — Search your deck for a Lightning Pokémon, reveal it, and put it into your hand. Then, shuffle your deck. Tiny Charge 10
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60/196 |
Eelektrik |
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Ad Hoc Shock — When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Static Shock 30
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61/196 |
Eelektross |
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Coil 10 — During your next turn, this Pokémon’s attacks do 120 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance). Extreme Current 160 — Discard 2 Energy from this Pokémon.
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62/196 |
Clefairy |
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Moon-Watching Party — Once during your turn, if this Pokémon is in the Active Spot, for each of your Benched Clefairy, you may search your deck for a Psychic Energy card and attach it to that Clefairy. Then, shuffle your deck. Wonder Storm 20× — This attack does 20 damage for each Psychic Energy attached to all of your Pokémon.
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63/196 |
Clefable |
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Spirit Charm — All of your Pokémon take 30 less damage from attacks from your opponent’s Dragon Pokémon (after applying Weakness and Resistance). You can’t apply more than 1 Spirit Charm Ability at a time. Moon Impact 90
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64/196 |
Gastly |
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Furtive Drop — Put 1 damage counter on your opponent’s Active Pokémon.
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65/196 |
Haunter |
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Cursed Drop — Put 3 damage counters on your opponent’s Pokémon in any way you like.
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66/196 |
Gengar |
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Netherworld Gate — Once during your turn, if this Pokémon is in your discard pile, you may put it onto your Bench. If you do, put 3 damage counters on this Pokémon. Screaming Circle — Put 2 damage counters on your opponent’s Active Pokémon for each of your opponent’s Benched Pokémon.
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67/196 |
Mr. Mime |
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Pound 20 Tricky Slap 90 — You and your opponent play Rock-Paper-Scissors until someone wins. If you win, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.
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68/196 |
Jynx |
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Alluring Dance — Switch 1 of your opponent’s Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Confused. Super Psy Bolt 80
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69/196 |
Radiant Gardevoir |
RADIANT |
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Loving Veil — All of your Pokémon take 20 less damage from attacks from your opponent’s Pokémon V (after applying Weakness and Resistance). Psychic 70+ — This attack does 20 more damage for each Energy attached to your opponent’s Active Pokémon.
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70/196 |
Sableye |
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Scratch 20 Lost Mine — You can use this attack only if you have 10 or more cards in the Lost Zone. Put 12 damage counters on your opponent’s Pokémon in any way you like.
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71/196 |
Mawile |
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Tempting Trap — During your opponent’s next turn, the Defending Pokémon can’t retreat. During your next turn, the Defending Pokémon takes 90 more damage from attacks (after applying Weakness and Resistance). Bite 90
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72/196 |
Shuppet |
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Tongue Slap 30
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73/196 |
Banette |
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Puppet Offering — Once during your turn, you may put a Supporter card from your discard pile into your hand. If you do, put this Pokémon in the Lost Zone. (Discard all attached cards.) Spooky Shot 50
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74/196 |
Cresselia |
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Moonglow Reverse — Move 2 damage counters from each of your Pokémon to 1 of your opponent’s Pokémon. Lunar Blast 110
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75/196 |
Hisuian Zorua |
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| Card text
Collect — Draw a card. Mumble 10
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76/196 |
Hisuian Zoroark |
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Doom Curse — At the end of your opponent’s next turn, the Defending Pokémon will be Knocked Out. Call Back — Put a card from your discard pile into your hand.
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77/196 |
Inkay |
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Fickle Attack 30 — Flip a coin. If tails, this attack does nothing.
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78/196 |
Malamar |
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Synchro Kinesis 30+ — Each player reveals their hand. If a card in your opponent’s hand has the same name as a card in your hand, this attack does 90 more damage. Psychic Sphere 80
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79/196 |
Comfey |
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Flower Selecting — Once during your turn, if this Pokémon is in the Active Spot, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card in the Lost Zone. Spinning Attack 30
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80/196 |
Mimikyu |
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Perplex — Your opponent’s Active Pokémon is now Confused. Worst Gift 10× — This attack does 10 damage for each damage counter on all of your opponent’s Pokémon.
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81/196 |
Spectrier |
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Night Footsteps — Choose 2 of your opponent’s Pokémon and put 2 damage counters on each of them. Phantom Strike 120 — During your next turn, this Pokémon can’t use Phantom Strike.
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82/196 |
Enamorus V |
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Guardian of Love — Prevent all effects of your opponent’s Pokémon’s Abilities done to each of your Pokémon that has any Psychic Energy attached, except any Enamorus V. Blossom Tail 100 — Attach up to 2 basic Energy cards from your discard pile to your Benched Pokémon in any way you like.
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83/196 |
Hisuian Growlithe |
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| Card text
Singe — Your opponent’s Active Pokémon is now Burned.
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84/196 |
Hisuian Arcanine |
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| Card text
Very Vulnerable 10+ — If you have no cards in your hand, this attack does 150 more damage. Sharp Fang 100
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85/196 |
Poliwrath |
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Split Spiral Punch 60 — Your opponent’s Active Pokémon is now Confused. Splash Loop 160 — Put 2 Energy attached to this Pokémon into your hand.
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86/196 |
Machop |
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Punch 20
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87/196 |
Machoke |
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| Card text
Strength 30 Seismic Toss 50
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88/196 |
Machamp |
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| Card text
Crisis Muscles — If your opponent has 3 or fewer Prize cards remaining, this Pokémon gets +150 HP. Strong-Arm Lariat 100+ — You may do 100 more damage. If you do, during your next turn, this Pokémon can’t attack.
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89/196 |
Rhyhorn |
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Take Down 70 — This Pokémon also does 20 damage to itself.
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90/196 |
Rhydon |
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| Card text
Horn Drill 30 Take Down 120 — This Pokémon also does 30 damage to itself.
|
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91/196 |
Rhyperior |
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| Card text
Geo Cannon 50+ — Discard the top card of your deck. If that card is an Energy card, this attack does 100 more damage, and attach that card to this Pokémon. Rocky Tackle 180 — This Pokémon also does 30 damage to itself.
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92/196 |
Aerodactyl V |
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| Card text
Bite 40 Rock Crush 120 — Discard an Energy from your opponent’s Active Pokémon.
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93/196 |
Aerodactyl VSTAR |
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| Card text
Lost Dive 240 — Put the top 3 cards of your deck in the Lost Zone. Ancient Star — Until this Pokémon leaves play, it gains an Ability that has the effect “Your opponent’s Pokémon V in play, except any Aerodactyl VSTAR, have no Abilities.” (You can’t use more than 1 VSTAR Power in a game.)
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94/196 |
Sudowoodo |
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Joust 20 — Before doing damage, discard all Pokémon Tools from your opponent’s Active Pokémon. Impound 50 — During your opponent’s next turn, the Defending Pokémon can’t retreat.
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95/196 |
Gligar |
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| Card text
Cyclone Pincers 10× — Flip 4 coins. This attack does 10 damage for each heads.
|
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96/196 |
Gliscor |
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| Card text
Hurricane Shock 50× — Flip 4 coins. This attack does 50 damage for each heads. If at least 2 of them are heads, your opponent’s Active Pokémon is now Paralyzed.
|
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97/196 |
Makuhita |
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| Card text
Fake Out 20 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
|
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98/196 |
Hariyama |
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| Card text
Shove 40 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Muscular Slap 100 — This attack’s damage isn’t affected by Resistance.
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99/196 |
Meditite |
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| Card text
Focus Fist 30 — Flip a coin. If tails, this attack does nothing.
|
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100/196 |
Medicham |
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| Card text
Battle Step 50 — Search your deck for up to 2 Fighting Energy cards and attach them to your Benched Pokémon in any way you like. Then, shuffle your deck.
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101/196 |
Relicanth |
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| Card text
Into the Deep — Put up to 2 basic Energy cards from your discard pile into your hand. Tackle 80
|
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102/196 |
Gastrodon |
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| Card text
Recover — Discard an Energy from this Pokémon and heal all damage from it. Earthquake 170 — This attack also does 20 damage to each of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
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103/196 |
Mienfoo |
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| Card text
Chop 10 Spiral Kick 30
|
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104/196 |
Mienshao |
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| Card text
Pound 30 Double Smash 70× — Flip 2 coins. This attack does 70 damage for each heads.
|
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105/196 |
Landorus |
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| Card text
Slap Push 20 Smashing Edge 130 — Discard 2 Energy from this Pokémon.
|
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106/196 |
Binacle |
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| Card text
Mud-Slap 10 Slash 20
|
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107/196 |
Barbaracle |
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| Card text
Lost Block — Your opponent puts any Prize cards they would take in the Lost Zone instead of into their hand. Dynamic Chop 100
|
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108/196 |
Carbink |
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| Card text
Lucky Find — Search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck. Power Gem 80
|
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109/196 |
Rockruff |
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| Card text
Double Draw — Draw 2 cards. Rear Kick 30
|
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110/196 |
Falinks |
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| Card text
Fighting Headbutt 10+ — This attack’s damage isn’t affected by Weakness. If your opponent’s Active Pokémon is a Pokémon V, this attack does 50 more damage. Jet Headbutt 80
|
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111/196 |
Stonjourner |
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| Card text
Power Stone — Attach up to 2 Fighting Energy cards from your hand to your Pokémon in any way you like. Lost Shot 120 — Put the top card of your opponent’s deck in the Lost Zone.
|
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112/196 |
Spinarak |
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| Card text
Poison Sting 10 — Your opponent’s Active Pokémon is now Poisoned.
|
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113/196 |
Ariados |
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| Card text
String Bind 10+ — This attack does 30 more damage for each Colorless in your opponent’s Active Pokémon’s Retreat Cost. Venomous Fang 80 — Your opponent’s Active Pokémon is now Poisoned.
|
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114/196 |
Murkrow |
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| Card text
Peck 10 Wing Attack 30
|
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115/196 |
Honchkrow |
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| Card text
Peck 20 Night Cyclone 160 — Move all Energy from this Pokémon to your Benched Pokémon in any way you like.
|
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116/196 |
Seviper |
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| Card text
Sucker Punch and Turn 60 — Switch this Pokémon with 1 of your Benched Darkness Pokémon.
|
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117/196 |
Spiritomb |
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| Card text
Cursed Message — If this Pokémon is Knocked Out by damage from an attack from your opponent’s Pokémon, search your deck for a card and put it into your hand. Then, shuffle your deck. Chain of Spirits 10+ — This attack does 60 more damage for each Spiritomb in your discard pile.
|
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118/196 |
Drapion V |
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| Card text
Wild Style — This Pokémon’s attacks cost Colorless less for each of your opponent’s Single Strike, Rapid Strike, and Fusion Strike Pokémon in play. Dynamic Tail 190 — This attack also does 60 damage to 1 of your Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
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119/196 |
Drapion VSTAR |
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| Card text
Big Bang Arm 250- — This attack does 10 less damage for each damage counter on this Pokémon.
|
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120/196 |
Darkrai |
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| Card text
Nightmare 30 — Your opponent’s Active Pokémon is now Asleep. Pitch-Black Blade 130 — During your next turn, this Pokémon can’t attack.
|
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121/196 |
Inkay |
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| Card text
Call for Family — Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck. Tackle 20
|
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122/196 |
Hoopa |
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| Card text
Hand of Djinn — Search your deck for a Darkness Energy card and attach it to 1 of your Pokémon. Then, shuffle your deck. Tyrannical Hole 100
|
 |
123/196 |
Radiant Hisuian Sneasler |
RADIANT |
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| Card text
Poison Peak — During Pokémon Checkup, put 2 more damage counters on your opponent’s Poisoned Pokémon. Poison Jab 90 — Your opponent’s Active Pokémon is now Poisoned.
|
 |
124/196 |
Radiant Steelix |
RADIANT |
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Energy Stream 20 — Attach up to 2 Metal Energy cards from your discard pile to this Pokémon. Destructive Finish 60+ — Discard cards from the top of your deck until only 1 card remains. This attack does 30 more damage for each Energy card you discarded in this way.
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125/196 |
Bronzor |
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Spinning Attack 10
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126/196 |
Bronzong |
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Ram 30 Gravitational Drop 40+ — This attack does 40 more damage for each Colorless in your opponent’s Active Pokémon’s Retreat Cost.
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127/196 |
Galarian Stunfisk |
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Field Trap 20 — If your opponent has a Stadium in play, discard it. If you discarded a Stadium in this way, discard 2 Energy from your opponent’s Active Pokémon. Tackle 50
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128/196 |
Magearna |
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Gear Cutter 20 Windup Beam 60+ — If this Pokémon has a Pokémon Tool attached, this attack does 60 more damage, and your opponent’s Active Pokémon is now Confused.
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129/196 |
Galarian Perrserker V |
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Feelin’ Fine — Draw 3 cards. Treasure Rush 20× — This attack does 20 damage for each card in your hand.
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130/196 |
Giratina V |
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Abyss Seeking — Look at the top 4 cards of your deck and put 2 of them into your hand. Put the other cards in the Lost Zone. Shred 160 — This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.
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131/196 |
Giratina VSTAR |
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Lost Impact 280 — Put 2 Energy attached to your Pokémon in the Lost Zone. Star Requiem — You can use this attack only if you have 10 or more cards in the Lost Zone. Your opponent’s Active Pokémon is Knocked Out. (You can’t use more than 1 VSTAR Power in a game.)
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132/196 |
Goomy |
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Tackle 10 Melt 30
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133/196 |
Hisuian Sliggoo |
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Rigidify — During your opponent’s next turn, this Pokémon takes 50 less damage from attacks (after applying Weakness and Resistance). Gentle Slap 40
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134/196 |
Hisuian Goodra |
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Metal Lodging — Prevent all damage done to each of your Basic Pokémon that has any Metal Energy attached by attacks from your opponent’s Pokémon V. Heavy Impact 140
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135/196 |
Hisuian Goodra V |
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Slip-‘n’-Trip 60 — Your opponent switches their Active Pokémon with 1 of their Benched Pokémon. Rolling Shell 140 — During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
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136/196 |
Hisuian Goodra VSTAR |
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Rolling Iron 200 — During your opponent’s next turn, this Pokémon takes 80 less damage from attacks (after applying Weakness and Resistance).
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137/196 |
Pidgeot V |
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Vanishing Wings — Once during your turn, if this Pokémon is on your Bench, you may shuffle it and all attached cards into your deck. Flight Surf 80+ — If you have a Stadium in play, this attack does 80 more damage.
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138/196 |
Lickitung |
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Drool 30
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139/196 |
Lickilicky |
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Tongue Slap 50 Heavy Impact 130
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140/196 |
Porygon |
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Branch Calculation — Look at the top 4 cards of either player’s deck and put them back in any order. Beam 10
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141/196 |
Porygon2 |
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Garbage Attack 20× — This attack does 20 damage for each Pokémon Tool card in the Lost Zone (both yours and your opponent’s).
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142/196 |
Porygon-Z |
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Downgrading Beam — Devolve 1 of your opponent’s evolved Pokémon by removing any number of Evolution cards from it. Your opponent shuffles those cards into their deck. Power Beam 130
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143/196 |
Snorlax |
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Unfazed Fat — Prevent all effects of attacks from your opponent’s Pokémon done to this Pokémon. (Damage is not an effect.) Thumping Snore 180 — This Pokémon is now Asleep. During Pokémon Checkup, flip 2 coins instead of 1. If either of them is tails, this Pokémon is still Asleep.
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144/196 |
Aipom |
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Mischievous Tail — Look at the top card of your opponent’s deck. You may have your opponent shuffle their deck. Scratch 10
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145/196 |
Ambipom |
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All-You-Can-Grab — Flip a coin until you get tails. Search your deck for a number of cards up to the number of heads and put them into your hand. Then, shuffle your deck. Knock Off 50 — Discard a random card from your opponent’s hand.
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146/196 |
Hisuian Zoroark V |
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Void Return 30 — You may switch this Pokémon with 1 of your Benched Pokémon. Shadow Cyclone 130 — Move an Energy from this Pokémon to 1 of your Benched Pokémon.
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147/196 |
Hisuian Zoroark VSTAR |
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Ticking Curse 50× — This attack does 50 damage for each of your Pokémon that has any damage counters on it.
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148/196 |
Bouffalant |
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Lost Headbutt 50 — Put an Energy attached to your opponent’s Active Pokémon in the Lost Zone. Superpowered Horns 120
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149/196 |
Komala |
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All Just a Dream — If this Pokémon is Asleep and is Knocked Out by damage from an attack from your opponent’s Pokémon, your opponent can’t take any Prize cards for it. Collapse 60 — This Pokémon is now Asleep.
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150/196 |
Skwovet |
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Gnaw 20
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151/196 |
Greedent |
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Collect — Draw 2 cards. Spill Out 60+ — Discard your hand. If you discarded 5 or more cards in this way, this attack does 150 more damage.
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152/196 |
Arc Phone |
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153/196 |
Arezu |
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154/196 |
Box of Disaster |
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T |
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155/196 |
Colress’s Experiment |
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T |
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156/196 |
Damage Pump |
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157/196 |
Fantina |
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158/196 |
Iscan |
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159/196 |
Lady |
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160/196 |
Lake Acuity |
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161/196 |
Lost City |
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162/196 |
Lost Vacuum |
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163/196 |
Mirage Gate |
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164/196 |
Miss Fortune Sisters |
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165/196 |
Panic Mask |
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166/196 |
Riley |
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167/196 |
Thorton |
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168/196 |
Tool Box |
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169/196 |
Volo |
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170/196 |
Windup Arm |
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171/196 |
Gift Energy |
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172/196 |
Hisuian Electrode V |
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Tantrum Blast 100× — This attack does 100 damage for each Special Condition affecting this Pokémon. Solar Shot 120 — Discard all Energy from this Pokémon.
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173/196 |
Delphox V |
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Eerie Glow — Your opponent’s Active Pokémon is now Burned and Confused. Magical Fire 120 — Put 2 Energy attached to this Pokémon in the Lost Zone. This attack also does 120 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
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174/196 |
Kyurem V |
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Rapid Freeze — Attach any number of Water Energy cards from your hand to your Pokémon in any way you like. Frost Smash 140
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175/196 |
Magnezone V |
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Magnetic Tension — Switch 1 of your opponent’s Benched Pokémon with their Active Pokémon. This attack does 40 damage to the new Active Pokémon. Splitting Beam 90 — This attack also does 30 damage to 2 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
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176/196 |
Rotom V |
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Instant Charge — Once during your turn, you may draw 3 cards. If you use this Ability, your turn ends. Scrap Short 40+ — Put any number of Pokémon Tool cards from your discard pile in the Lost Zone. This attack does 40 more damage for each card you put in the Lost Zone in this way.
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177/196 |
Rotom V |
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Instant Charge — Once during your turn, you may draw 3 cards. If you use this Ability, your turn ends. Scrap Short 40+ — Put any number of Pokémon Tool cards from your discard pile in the Lost Zone. This attack does 40 more damage for each card you put in the Lost Zone in this way.
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178/196 |
Enamorus V |
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Guardian of Love — Prevent all effects of your opponent’s Pokémon’s Abilities done to each of your Pokémon that has any Psychic Energy attached, except any Enamorus V. Blossom Tail 100 — Attach up to 2 basic Energy cards from your discard pile to your Benched Pokémon in any way you like.
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179/196 |
Aerodactyl V |
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Bite 40 Rock Crush 120 — Discard an Energy from your opponent’s Active Pokémon.
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180/196 |
Aerodactyl V |
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Bite 40 Rock Crush 120 — Discard an Energy from your opponent’s Active Pokémon.
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181/196 |
Gallade V |
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Rising Sword 20+ — This attack does 50 more damage for each Prize card you have taken. Buster Swing 130 — This attack’s damage isn’t affected by Resistance.
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182/196 |
Drapion V |
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Wild Style — This Pokémon’s attacks cost Colorless less for each of your opponent’s Single Strike, Rapid Strike, and Fusion Strike Pokémon in play. Dynamic Tail 190 — This attack also does 60 damage to 1 of your Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
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183/196 |
Galarian Perrserker V |
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Feelin’ Fine — Draw 3 cards. Treasure Rush 20× — This attack does 20 damage for each card in your hand.
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184/196 |
Galarian Perrserker V |
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Feelin’ Fine — Draw 3 cards. Treasure Rush 20× — This attack does 20 damage for each card in your hand.
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185/196 |
Giratina V |
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Abyss Seeking — Look at the top 4 cards of your deck and put 2 of them into your hand. Put the other cards in the Lost Zone. Shred 160 — This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.
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186/196 |
Giratina V |
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Abyss Seeking — Look at the top 4 cards of your deck and put 2 of them into your hand. Put the other cards in the Lost Zone. Shred 160 — This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.
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187/196 |
Hisuian Goodra V |
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Slip-‘n’-Trip 60 — Your opponent switches their Active Pokémon with 1 of their Benched Pokémon. Rolling Shell 140 — During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
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188/196 |
Pidgeot V |
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Vanishing Wings — Once during your turn, if this Pokémon is on your Bench, you may shuffle it and all attached cards into your deck. Flight Surf 80+ — If you have a Stadium in play, this attack does 80 more damage.
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189/196 |
Arezu |
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190/196 |
Colress’s Experiment |
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T |
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191/196 |
Fantina |
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T |
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192/196 |
Iscan |
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T |
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193/196 |
Lady |
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T |
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194/196 |
Miss Fortune Sisters |
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T |
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195/196 |
Thorton |
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196/196 |
Volo |
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197/196 |
Kyurem VMAX |
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Glaciated World — Once during your turn, you may discard the top card of your deck. If that card is a Water Energy card, attach it to 1 of your Pokémon. Max Frost 120+ — You may discard any amount of Water Energy from this Pokémon. This attack does 50 more damage for each card you discarded in this way.
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198/196 |
Magnezone VSTAR |
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Magnetic Grip 180 — Search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck. Electro Star — This attack does 90 damage to 2 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) (You can’t use more than 1 VSTAR Power in a game.)
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199/196 |
Aerodactyl VSTAR |
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Lost Dive 240 — Put the top 3 cards of your deck in the Lost Zone. Ancient Star — Until this Pokémon leaves play, it gains an Ability that has the effect “Your opponent’s Pokémon V in play, except any Aerodactyl VSTAR, have no Abilities.” (You can’t use more than 1 VSTAR Power in a game.)
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200/196 |
Drapion VSTAR |
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Big Bang Arm 250- — This attack does 10 less damage for each damage counter on this Pokémon.
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201/196 |
Giratina VSTAR |
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Lost Impact 280 — Put 2 Energy attached to your Pokémon in the Lost Zone. Star Requiem — You can use this attack only if you have 10 or more cards in the Lost Zone. Your opponent’s Active Pokémon is Knocked Out. (You can’t use more than 1 VSTAR Power in a game.)
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202/196 |
Hisuian Goodra VSTAR |
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Rolling Iron 200 — During your opponent’s next turn, this Pokémon takes 80 less damage from attacks (after applying Weakness and Resistance).
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203/196 |
Hisuian Zoroark VSTAR |
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Ticking Curse 50× — This attack does 50 damage for each of your Pokémon that has any damage counters on it.
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204/196 |
Arezu |
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205/196 |
Colress’s Experiment |
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T |
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206/196 |
Fantina |
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T |
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207/196 |
Iscan |
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T |
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208/196 |
Lady |
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T |
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209/196 |
Miss Fortune Sisters |
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210/196 |
Thorton |
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211/196 |
Volo |
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212/196 |
Giratina VSTAR |
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Lost Impact 280 — Put 2 Energy attached to your Pokémon in the Lost Zone. Star Requiem — You can use this attack only if you have 10 or more cards in the Lost Zone. Your opponent’s Active Pokémon is Knocked Out. (You can’t use more than 1 VSTAR Power in a game.)
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213/196 |
Hisuian Zoroark VSTAR |
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Ticking Curse 50× — This attack does 50 damage for each of your Pokémon that has any damage counters on it.
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214/196 |
Box of Disaster |
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215/196 |
Collapsed Stadium |
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216/196 |
Dark Patch |
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217/196 |
Lost Vacuum |
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