Pokémon Red, Blue & Yellow: Attacks & Abilities (Every Move)

Here is a chart about every ability and attack in Pokémon Red, Blue and Yellow – the moves of Generation I with their type, power, accuracy, PP, the types they are super-effective against, what they do and how Pokémon learn them. Remember that in these games a move’s type decides whether it uses Attack or Special: Normal, Fighting, Flying, Poison, Ground, Rock, Bug and Ghost moves are physical, everything else is special.

Move Type Power Accuracy PP Super-effective against Effect Learned by
Absorb Grass 20 100% 20 Water, Ground, Rock Your Pokemon absorbs HP from the opponent equal to ½ the attack damage Level
Acid Poison 40 100% 30 Grass, Bug Deals damage and may decrease opponent’s Defense temporarily Level
Acid Armor Poison – – 40 — Increases your Pokemon’s Defense temporarily Level
Agility Psychic – – 30 — Increases your Pokemon’s Speed temporarily Level
Amnesia Psychic – – 20 — Increases your Pokemon’s Special Attack and Special Defense power temporarily Level
Aurora Beam Ice 65 100% 20 Grass, Ground, Flying, Dragon Deals damage and may freeze opponent and/or decrease its Attack power temporarily Level
Barrage Normal 15 85% 20 — Your Pokemon attacks 2 to 5 times in a row Level
Barrier Psychic – – 30 — Increases your Pokemon’s Defense temporarily Level
Bide Normal – 100% 10 — Your Pokemon loses 2 to 3 turns, then hits opponent for twice the damage received TM 34
Bind Normal 15 75% 20 — Your Pokemon attacks 2 to 5 times in a row Level
Bite Normal 60 100% 25 — Deals damage and may scare opponent Level
Blizzard Ice 120 70% 5 Grass, Ground, Flying, Rock, Dragon Deals damage and may freeze opponent TM 14
Body Slam Normal 85 100% 15 — Deals damage and may Paralyze opponent TM 08
Bone Club Ground 65 85% 20 Fire, Electric, Poison, Rock Deals damage and may scare opponent Level
Bonemerang Ground 50 90% 10 Fire, Electric, Poison, Rock Your Pokemon attacks twice Level
Bubble Water 20 100% 30 Fire, Ground, Rock Deals damage and may decrease opponent Speed temporarily Level
Bubblebeam Water 65 100% 20 Fire, Ground, Rock Deals damage and may decrease opponent Speed temporarily TM 11
Clamp Water 35 75% 10 Fire, Ground, Rock Your Pokemon attacks 2 to 5 times in a row Level
Comet Punch Normal 18 85% 15 — Your Pokemon attacks 2 to 5 times in a row Level
Confuse Ray Ghost – 100% 10 — Confuses opponent Level
Confusion Psychic 50 100% 25 Fighting, Poison Deals damage and may confuse opponent Level
Constrict Normal 10 100% 35 — Deals damage and may decrease an enemy Speed Level
Conversion Normal – – 30 — Your Pokemon switches its type to match the opponent type Level
Counter Fighting – 100% 20 — Hits opponent for twice the damage received (works against physical attacks only) TM 18
Crabhammer Water 90 85% 10 Fire, Ground, Rock Has a good chance for a critical hit Level
Cut Normal 50 95% 30 — Can use during or outside battle HM 01
Defense Curl Normal – – 40 — Increases your Pokemon Defense temporarily Level
Dig Ground 60 100% 10 Fire, Electric, Poison, Rock Your Pokemon digs into the ground on the 1st turn, then attacks on the 2nd turn TM 28
Disable Normal – 55% 20 — Disables one of your opponent abilities Level
Dizzy Punch Normal 70 100% 10 — Level
Double Kick Fighting 30 100% 30 Normal, Ice, Rock Your Pokemon attacks twice Level
Double Team Normal – – 15 — Increases your Pokemon chances of evading attacks TM 32
Double-Edge Normal 120 100% 15 — Your Pokemon receives ¼ the damage the opponent receives TM 10
Doubleslap Normal 15 85% 10 — Level
Dragon Rage Dragon – 100% 10 — Hits for 40 points of damage TM 23
Dream Eater Psychic 100 100% 15 Fighting, Poison While your opponent Sleeps, your Pokemon absorbs its HP TM 42
Drill Peck Flying 80 100% 20 Grass, Fighting, Bug Level
Earthquake Ground 100 100% 10 Fire, Electric, Poison, Rock Not effective on Flying-type Pokemon TM 26
Egg Bomb Normal 100 75% 10 — TM 37
Ember Fire 40 100% 25 Grass, Ice, Bug Deals damage and may burn opponent Level
Explosion Normal 250 100% 5 — Deals major damage, but makes your Pokemon faint TM 47
Fire Blast Fire 120 85% 5 Grass, Ice, Bug Deals damage and may burn opponent TM 38
Fire Punch Fire 75 100% 15 Grass, Ice, Bug Deals damage and may burn opponent Level
Fire Spin Fire 15 70% 15 Grass, Ice, Bug Your Pokemon attacks 2 to 5 times in a row Level
Fissure Ground – 30% 5 — If successful, defeats opponent in one attack (not effective on Flying-types) TM 27
Flamethrower Fire 95 100% 15 Grass, Ice, Bug Deals damage and may burn opponent Level
Flash Normal – 70% 20 — May be used during or outside battle; in battle causes enemy accuracy to fall HM 05
Fly Flying 70 95% 15 Grass, Ice, Bug Your Pokemon flies on 1st turn, then attacks on 2nd turn; may be used during or outside battle HM 02
Focus Energy Normal – – 30 — Raises chances for a critical hit Level
Fury Attack Normal 15 85% 20 — Your Pokemon attacks 2 to 5 times in a row Level
Fury Swipes Normal 18 80% 15 — Your Pokemon attacks 2 to 5 times in a row Level
Glare Normal – 75% 30 — Paralyzes opponent Level
Growl Normal – 100% 40 — Decreases opponent Attack power temporarily Level
Growth Normal – – 40 — Increases your Pokemon Special power temporarily Level
Guillotine Normal – 30% 5 — If successful, defeats opponent in one attack Level
Gust Normal 40 100% 35 Grass, Fighting, Bug Level
Harden Normal – – 30 — Increases your Pokemon’s Defense temporarily Level
Haze Ice – – 30 — Cancels all effects on both Pokemon Level
Head Butt Normal 70 100% 15 — Deals damage and may scare opponent Level
Hi Jump Kick Fighting 85 95% 20 Normal, Ice, Rock If your Pokemon misses, it receives 1/8 the damage the attack would have dealt Level
Horn Attack Normal 65 100% 25 — Level
Horn Drill Normal – 30% 5 — If successful, defeats opponent in one attack TM 07
Hydro Pump Water 120 80% 5 Fire, Ground, Rock Level
Hyper Beam Normal 150 90% 5 — your Pokemon’s loses one turn, but attacks with a powerful strike TM 15
Hyper Fang Normal 80 90% 15 — Deals damage and may scare opponent Level
Hypnosis Psychic – 60% 20 — Puts opponent to Sleep Level
Ice Beam Ice 95 100% 10 Grass, Ground, Flying, Rock, Dragon Deals damage and may freeze opponent TM 13
Ice Punch Ice 75 100% 15 Grass, Ground, Flying, Rock, Dragon Deals damage and may freeze opponent Level
Jump Kick Fighting 70 94% 25 Normal, Ice, Rock If your Pokemon’s misses, it receives 1/8 the damage the attack would have dealt Level
Karate Chop Normal 50 100% 25 — Has a good chance for a critical hit Level
Kinesis Psychic – 80% 15 — Decreases opponent’s Accuracy temporarily Level
Leech Life Bug 20 100% 15 Grass, Poison, Psychic your Pokemon’s absorbs some of opponent’s HP Level
Leech Seed Grass – 90% 10 — your Pokemon’s absorbs some of opponent’s HP every turn Level
Leer Normal – 100% 30 — Decreases opponent’s Defense temporarily Level
Lick Ghost 20 100% 30 Ghost Deals damage and may Paralyze opponent Level
Light Screen Psychic – 100% 30 — Cuts the damage received from Special Attacks by 50% Level
Lovely Kiss Normal – 75% 10 — Puts opponent to Sleep Level
Low Kick Fighting 50 90% 20 Normal, Ice, Rock Deals damage and may scare opponent Level
Meditate Psychic – 100% 40 — Increases your Pokemon’s Attack power temporarily Level
Mega Drain Grass 40 100% 10 Water, Ground, Rock your Pokemon’s absorbs HP from the opponent equal to 1/2 the attack damage TM 21
Mega Kick Normal 120 74% 5 — TM 05
Mega Punch Normal 80 85% 20 — TM 01
Metronome Normal – 100% 10 — TM’s used at random TM 35
Mimic Normal – 100% 10 — your Pokemon’s mimics its opponent’s last attack TM 31
Minimize Normal – 100% 20 — Increases your Pokemon’s chances of evading an attack Level
Mirror Move Flying – 100% 20 — your Pokemon’s mimics its opponent’s last attack Level
Mist Ice – 100% 30 — Defends against Special Attacks designed to decrease your Pokemon’s abilities Level
Night Shade Ghost ExpLv 100% 15 — Damage dealt is equal to your Pokemon’s’s experience level Level
Pay Day Normal 40 100% 20 — You receive extra money after the battle TM 16
Peck Flying 35 100% 35 Grass, Fighting, Bug Level
Petal Dance Grass 70 100% 20 Water, Ground, Rock Deals damage, but confuses your Pokemon Level
Pin Missile Bug 14 84% 20 Grass, Poison, Psychic your Pokemon’s attacks 2 to 5 times in a row Level
Poison Gas Poison – 55% 40 — Poisons opponent Level
Poison Sting Poison 15 100% 35 Grass, Bug Deals damage and may Poison opponent Level
Poison Powder Poison – 75% 35 — Poisons opponent Level
Pound Normal 40 100% 35 — Level
Psybeam Psychic 65 100% 20 Fighting, Poison Deals damage and may Confuse opponent Level
Psychic Psychic 90 100% 10 Fighting, Poison Deals damage and may decrease opponent’s Special Attack power temporarily TM 29
Psywave Psychic 1.5xLv 80% 15 Grass, Ice, Bug Damage dealt is equal to 1.5 times your Pokemon’s’s experience level TM 46
Quick Attack Normal 40 100% 30 — your Pokemon’s attacks first Level
Rage Normal 20 100% 20 — As your Pokemon’s takes damage, its Attack power increases until the battle is over TM 20
Razor Leaf Grass 55 95% 25 Water, Ground, Rock Has a good chance for a critical hit Level
Razor Wind Normal 80 75% 10 — your Pokemon’s builds power on the 1st turn, then attacks on the 2nd turn TM 02
Recover Normal – 100% 20 — Restores half of your Pokemon’s’s maximum number of HP Level
Reflect Psychic – 100% 20 — Cuts the damage received from physical attacks by 50% TM 33
Rest Psychic – 100% 10 — If successful, your Pokemon recovers all its HP, then loses 2 turns TM 44
Roar Normal – 100% 20 — Ends the battle automatically (doesn’t work in duels against trainers) Level
Rock Slide Rock 75 90% 10 Fire, Ice, Flying, Bug TM 48
Rock Throw Rock 50 65% 15 Fire, Ice, Flying, Bug Level
Rolling Kick Fighting 60 85% 15 Normal, Ice, Rock Deals damage and may scare opponent Level
Sand-Attack Normal – 100% 15 — Decreases opponent’s Accuracy temporarily Level
Scratch Normal 40 100% 30 — Level
Screech Normal – 85% 40 — Decreases opponent’s Defense temporarily Level
Seismic Toss Fighting ExpLv 100% 20 — Damage dealt is equal to your Pokemon’s experience level TM 19
Self Destruct Normal 260 100% 5 — Deals damage, but causes your Pokemon to faint TM 36
Sharpen Normal – 100% 30 — Increases your Pokemon’s Attack power temporarily Level
Sing Normal – 55% 15 — Puts opponent to Sleep Level
Skull Bash Normal 100 100% 15 — Your Pokemon withdraws its head on the 1st turn, then attacks on the 2nd turn TM 40
Sky Attack Flying 140 90% 5 Grass, Fighting, Bug Your Pokemon builds energy on the 1st turn, then attacks on the 2nd turn TM 43
Slam Normal 80 75% 20 — Level
Slash Normal 70 100% 20 — Has a good chance for a critical hit Level
Sleep Powder Grass – 75% 15 — Puts opponent to Sleep Level
Sludge Poison 65 100% 20 Grass, Bug Deals damage and may Poison opponent Level
Smog Poison 20 70% 20 Grass, Bug Deals damage and may Poison opponent Level
Smokescreen Normal – 100% 20 — Decreases opponent’s Accuracy temporarily Level
Softboiled Normal – 100% 10 — Restores half of your Pokemon’s maximum number of HP TM 41
Solar Beam Grass 120 100% 10 Water, Ground, Rock Your Pokemon builds energy on the 1st turn, then attacks on the 2nd turn TM 22
Sonicboom Normal 20 HP 90% 20 — Deals 20 points of damage Level
Spike Cannon Normal 20 100% 15 — Your Pokemon attacks 2 to 5 times in a row Level
Splash Normal 0 100% 40 — Level
Spore Grass – 100% 15 — Puts opponent to Sleep Level
Stomp Normal 65 100% 20 — Deals damage and may scare opponent Level
Strength Normal 80 100% 15 — Can be used during or outside battle HM 04
String Shot Bug – 95% 40 — Decreases opponent’s Speed temporarily Level
Struggle Normal 50 100% – — Can be used when all PP is gone, but your Pokemon receives 1/4 the damage dealt N/A
Stun Spore Grass – 75% 30 — Paralyzes opponent Level
Submission Fighting 80 80% 25 Normal, Ice, Rock Your Pokemon receives 1/4 the damage the opponent receives TM 17
Substitute Normal – 100% 10 — Your Pokemon creates clones of itself, which then fight automatically TM 50
Super Fang Normal – 90% 10 — Cuts opponent’s HP in half Level
Supersonic Normal – 55% 20 — Confuses opponent Level
Surf Water 95 100% 15 Fire, Ground, Rock Can be used during or outside battle HM 03
Swift Normal 60 100% 20 — Can attack opponent while the opponent is underground; hits regardless of evasion drops TM 39
Swords Dance Normal – 100% 30 — Greatly increases your Pokemon’s Attack power temporarily TM 03
Tackle Normal 35 95% 35 — Level
Tail Whip Normal – 100% 30 — Decreases opponent’s Defense temporarily Level
Take Down Normal 90 85% 20 — Your Pokemon receives 1/4 the damage the opponent receives TM 09
Teleport Psychic – 100% 20 — Ends the battle automatically (desn’t work in duels against trainers) TM 30
Thrash Normal 90 100% 20 — Deals damage but Confuses your Pokemon Level
Thunder Electric 120 70% 10 Water, Flying Deals damage and may Paralyze opponent TM 25
Thunder Wave Electric – 100% 20 — Paralyzes opponent TM 45
Thunderbolt Electric 95 100% 15 Water, Flying Deals damage and may Paralyze opponent TM 24
Thunderpunch Electric 75 100% 15 Water, Flying Deals damage and may Paralyze opponent Level
Thundershock Electric 40 100% 30 Water, Flying Deals damage and may Paralyze opponent Level
Toxic Poison – 85% 10 — Poisons opponent (damage dealt increases with each turn) TM 06
Transform Normal – 100% 10 — Transforms your Pokemon into a copy of its opponent Level
Tri Attack Normal 80 100% 10 — TM 49
Twineedle Bug 25 100% 20 Grass, Poison, Psychic Your Pokemon attacks twice, attack may Poison opponent Level
Vicegrip Normal 55 100% 30 — Level
Vine Whip Grass 35 100% 10 Water, Ground, Rock Level
Water Gun Water 40 100% 25 Fire, Ground, Rock TM 12
Waterfall Water 80 100% 15 Fire, Ground, Rock Level
Whirlwind Normal – 85% 20 — Ends the battle automatically (doesn’t work in duels against trainers) TM 04
Wing Attack Flying 35 100% 35 Grass, Fighting, Bug Level
Withdraw Water – 100% 40 — Increases your Pokemon’s Defense temporarily Level
Wrap Normal 15 85% 20 — Your Pokemon attacks 2 to 5 times in a row Level