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1/162 |
Scyther |
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| Card text
Cut Up 10 Slashing Strike 60 — During your next turn, this Pokémon can’t use Slashing Strike.
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2/162 |
Pineco |
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| Card text
Ram 50
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3/162 |
Seedot |
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| Card text
Rigidify — During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance). Hang Down 20
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4/162 |
Nuzleaf |
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| Card text
Corkscrew Punch 20 Comet Slap 30× — Flip 3 coins. This attack does 30 damage for each heads.
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5/162 |
Shiftry |
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| Card text
Expelling Tornado — Choose 3 of your opponent’s Benched Pokémon. If you do, shuffle all of your opponent’s Benched Pokémon that you didn’t choose, and all cards attached to those Pokémon, into their deck. Energy Loop 140 — Put an Energy attached to this Pokémon into your hand.
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6/162 |
Shroomish |
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| Card text
Double Headbutt 10× — Flip 2 coins. This attack does 10 damage for each heads. Seed Bomb 20
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7/162 |
Breloom |
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| Card text
Punch 30 Knuckle Impact 120 — During your next turn, this Pokémon can’t attack.
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8/162 |
Roselia |
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| Card text
Poison Point — If this Pokémon is in the Active Spot and is damaged by an attack from your opponent’s Pokémon (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned. Leaf Step 10
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9/162 |
Roserade |
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| Card text
Poison Point — If this Pokémon is in the Active Spot and is damaged by an attack from your opponent’s Pokémon (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned. Bind Down 70 — During your opponent’s next turn, the Defending Pokémon can’t retreat.
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10/162 |
Turtwig |
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| Card text
Solid Shell — This Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance). Leafage 30
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11/162 |
Grotle |
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| Card text
Cut 20 Ramming Shell 50 — During your opponent’s next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).
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12/162 |
Torterra ex |
RR |
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| Card text
Forest March 30× — This attack does 30 damage for each of your {G} Pokémon in play. Jungle Hammer 150 — Heal 50 damage from this Pokémon.
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13/162 |
Shaymin |
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| Card text
Pinpoint Dive — This attack does 60 damage to 1 of your opponent’s Benched Pokémon ex or Benched Pokémon V. (Don’t apply Weakness and Resistance for Benched Pokémon.) Rear Kick 50
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14/162 |
Cottonee |
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| Card text
Triple Spin 10× — Flip 3 coins. This attack does 10 damage for each heads.
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15/162 |
Whimsicott |
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| Card text
Wafting Heal — When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may heal all damage from your Active {G} Pokémon. If you healed any damage in this way, discard all Energy from that Pokémon. Seed Bomb 40
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16/162 |
Deerling |
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| Card text
Flop 10 Leaf Litter Tackle 40 — Discard a {G} Energy from this Pokémon.
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17/162 |
Sawsbuck |
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| Card text
Changing Seasons — Once during your turn, you may search your deck for a Stadium card, reveal it, and put it into your hand. Then, shuffle your deck. Superpowered Horns 110
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18/162 |
Grubbin |
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| Card text
Flock — Search your deck for up to 2 Grubbin and put them onto your Bench. Then, shuffle your deck. Vise Grip 10
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19/162 |
Dhelmise |
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| Card text
Spinning Attack 30 Steel Anchor 80+ — If you have any {M} Pokémon on your Bench, this attack does 80 more damage.
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20/162 |
Bramblin |
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| Card text
Spike Sting 30
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21/162 |
Brambleghast |
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| Card text
Resilient Soul — This Pokémon gets +50 HP for each Prize card your opponent has taken. Powerful Needles 80× — Flip a coin for each Energy attached to this Pokémon. This attack does 80 damage for each heads.
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22/162 |
Scovillain ex |
RR |
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| Card text
Chili Snapper Bind — Your opponent’s Active Pokémon is now Burned. During your opponent’s next turn, that Pokémon can’t retreat. Two-Headed Crushing 140 — Discard a random card from your opponent’s hand. Discard the top card of your opponent’s deck.
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23/162 |
Rellor |
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| Card text
Slight Intrusion 30 — This Pokémon also does 10 damage to itself.
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24/162 |
Rabsca |
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| Card text
Spherical Shield — Prevent all damage from and effects of attacks from your opponent’s Pokémon done to your Benched Pokémon. Psychic 10+ — This attack does 30 more damage for each Energy attached to your opponent’s Active Pokémon.
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25/162 |
Iron Leaves ex |
RR |
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| Card text
Rapid Vernier — When you play this Pokémon from your hand onto your Bench during your turn, you may switch it with your Active Pokémon. If you do, you may move any amount of Energy from your other Pokémon to this Pokémon. Prism Edge 180 — During your next turn, this Pokémon can’t attack.
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26/162 |
Ponyta |
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| Card text
Charge Energy — Search your deck for a Basic Energy card, reveal it, and put it into your hand. Then, shuffle your deck. Flame Tail 20
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27/162 |
Rapidash |
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| Card text
Combustion 20 Inferno Onrush 120 — This Pokémon also does 30 damage to itself.
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28/162 |
Slugma |
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| Card text
Roasting Heat 10+ — If your opponent’s Active Pokémon is Burned, this attack does 40 more damage.
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29/162 |
Magcargo |
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| Card text
Lava Zone — Whenever your opponent’s Active Pokémon moves to the Bench during their turn, their new Active Pokémon is now Burned. Heat Blast 100
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30/162 |
Victini |
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| Card text
Flippity Flap — Shuffle your hand into your deck. Then, draw 6 cards. Singe Off 30 — Discard a Special Energy from your opponent’s Active Pokémon.
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31/162 |
Heatmor |
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| Card text
Live Coal 20 Licking Flames 130 — Flip 3 coins. For each tails, discard an Energy from this Pokémon.
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32/162 |
Litten |
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| Card text
Fake Out 10 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
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33/162 |
Torracat |
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| Card text
Bite 30 Flare Strike 80 — During your next turn, this Pokémon can’t use Flare Strike.
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34/162 |
Incineroar ex |
RR |
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| Card text
Hustle Play — Attacks used by this Pokémon cost {C} less for each of your opponent’s Benched Pokémon. Blaze Blast 240 — Your opponent’s Active Pokémon is now Burned.
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35/162 |
Turtonator |
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| Card text
Spit-Out Shot — This attack does 40 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) Steam Artillery 100
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36/162 |
Sizzlipede |
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| Card text
Heat Dive 30 — This Pokémon also does 10 damage to itself.
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37/162 |
Centiskorch |
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| Card text
Singe — Your opponent’s Active Pokémon is now Burned. Charring Breath 180 — If your opponent’s Active Pokémon isn’t Burned, this attack does nothing.
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38/162 |
Gouging Fire ex |
RR |
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| Card text
Heat Blast 60 Blaze Blitz 260 — This Pokémon can’t use Blaze Blitz again until it leaves the Active Spot.
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39/162 |
Totodile |
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| Card text
Big Bite 10 — During your opponent’s next turn, the Defending Pokémon can’t retreat.
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40/162 |
Croconaw |
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| Card text
Reverse Thrust 30 — Switch this Pokémon with 1 of your Benched Pokémon.
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41/162 |
Feraligatr |
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| Card text
Torrential Heart — Once during your turn, you may put 5 damage counters on this Pokémon. If you do, during this turn, attacks used by this Pokémon do 120 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance). Giant Wave 160 — During your next turn, this Pokémon can’t use Giant Wave.
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42/162 |
Carvanha |
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| Card text
Wave Splash 30
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43/162 |
Sharpedo |
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| Card text
Chew Off 50 — Flip 3 coins. For each heads, discard a random card from your opponent’s hand. Jet Headbutt 100
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44/162 |
Keldeo |
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| Card text
Rapid Draw 20 — Draw 2 cards. Aqua Blade 110
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45/162 |
Snom |
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| Card text
Powder Snow 10 — Your opponent’s Active Pokémon is now Asleep.
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46/162 |
Frosmoth |
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| Card text
Freezing Chill 100 — During your opponent’s next turn, the Defending Pokémon can’t attack.
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47/162 |
Wiglett |
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| Card text
Lucky Find — Search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck. Aqua Bomb 40 — This Pokémon also does 20 damage to itself.
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48/162 |
Finizen |
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| Card text
Rain Splash 10 Sharp Fin 50
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49/162 |
Palafin |
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| Card text
Vanguard Punch 130 — This Pokémon also does 10 damage to itself for each damage counter on it. Double Hit 90× — Flip 2 coins. This attack does 90 damage for each heads.
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50/162 |
Walking Wake ex |
RR |
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| Card text
Azure Seas — Damage from attacks used by this Pokémon isn’t affected by any effects on your opponent’s Active Pokémon. Catharsis Roar 120+ — If your opponent’s Active Pokémon is affected by a Special Condition, this attack does 120 more damage.
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51/162 |
Pikachu |
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| Card text
Random Spark — This attack does 10 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
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52/162 |
Raichu |
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| Card text
Collateral Bolts — This attack does 50 damage to each Pokémon that has any damage counters on it (both yours and your opponent’s), except for this Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) Electric Ball 120
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53/162 |
Electabuzz |
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| Card text
Chop 20 Electric Punch 50
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54/162 |
Electivire |
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| Card text
Short-Circuit Knuckle 40+ — If your opponent has any {W} Pokémon in play, this attack does 120 more damage. Electroslug 140
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55/162 |
Charjabug |
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| Card text
Static Shock 60
|
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56/162 |
Vikavolt |
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| Card text
Mach Bolt 50 Circuit Cannon 120+ — This attack does 80 more damage for each of your Benched Charjabug.
|
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57/162 |
Zeraora |
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| Card text
Shocking Knuckle 20 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Strong Volt 120 — Discard an Energy from this Pokémon.
|
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58/162 |
Yamper |
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| Card text
Whimsy Tackle 20 — Flip a coin. If tails, this attack does nothing.
|
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59/162 |
Boltund |
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| Card text
Electrifying Dash 50 — Search your deck for up to 2 Basic {L} Energy cards and attach them to your Benched Pokémon in any way you like. Then, shuffle your deck.
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60/162 |
Wugtrio ex |
RR |
 |
| Card text
Tricolor Pump — Discard up to 3 Energy cards from your hand. This attack does 60 damage to 1 of your opponent’s Pokémon for each Energy card you discarded in this way. (Don’t apply Weakness and Resistance for Benched Pokémon.) Numbing Hold 120 — During your opponent’s next turn, the Defending Pokémon can’t retreat.
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61/162 |
Iron Hands |
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| Card text
Volt Wave 30 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Superalloy Hands 80+ — If your opponent’s Active Pokémon is a Pokémon ex or Pokémon V, this attack does 80 more damage.
|
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62/162 |
Iron Thorns |
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| Card text
Destructo-Press 70× — Reveal the top 5 cards of your deck. This attack does 70 damage for each Future card you find there. Then, discard those Future cards and shuffle the other cards back into your deck. Megaton Lariat 140
|
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63/162 |
Mr. Mime |
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| Card text
Look-Alike Show — Your opponent reveals their hand. You may use the effect of a Supporter card you find there as the effect of this attack. Eerie Wave 20 — Your opponent’s Active Pokémon is now Confused.
|
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64/162 |
Marill |
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| Card text
Ball Roll 10× — Flip a coin until you get tails. This attack does 10 damage for each heads. Magical Shot 40
|
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65/162 |
Azumarill |
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| Card text
Play Rough 30+ — Flip a coin. If heads, this attack does 30 more damage. Power Tackle 140 — During your next turn, this Pokémon can’t attack.
|
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66/162 |
Girafarig |
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| Card text
Psychic Assault 20+ — This attack does 10 more damage for each damage counter on your opponent’s Active Pokémon.
|
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67/162 |
Latias |
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| Card text
Allure — Draw 2 cards. Lagoon Flight 60
|
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68/162 |
Bronzor |
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| Card text
Mirror Attack 10+ — If your opponent’s Active Pokémon is a {P} Pokémon, this attack does 30 more damage.
|
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69/162 |
Bronzong |
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| Card text
Evolution Jammer 30 — During your opponent’s next turn, they can’t play any Pokémon from their hand to evolve their Pokémon. Super Psy Bolt 100
|
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70/162 |
Solosis |
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| Card text
Surprise Attack 30 — Flip a coin. If tails, this attack does nothing.
|
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71/162 |
Duosion |
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| Card text
Double Trick 30× — Flip 2 coins. This attack does 30 damage for each heads.
|
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72/162 |
Reuniclus |
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| Card text
Summoning Gate — Look at the top 8 cards of your deck. You may put any number of Pokémon you find there onto your Bench. Shuffle the other cards back into your deck. Brain Shake 100 — Your opponent’s Active Pokémon is now Confused.
|
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73/162 |
Elgyem |
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| Card text
Hide — Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.
|
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74/162 |
Beheeyem |
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| Card text
Cosmic Beatdown 20× — This attack does 20 damage for each of your Pokémon in play.
|
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75/162 |
Cutiefly |
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| Card text
Mini Drain 10 — Heal 10 damage from this Pokémon.
|
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76/162 |
Ribombee |
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| Card text
Plentiful Pollen 30 — During your next turn, if the Defending Pokémon is Knocked Out, take 2 more Prize cards.
|
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77/162 |
Scream Tail |
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 |
| Card text
Supportive Singing — Heal 100 damage from 1 of your Benched Ancient Pokémon. Hyper Voice 40
|
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78/162 |
Flutter Mane |
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| Card text
Midnight Fluttering — As long as this Pokémon is in the Active Spot, your opponent’s Active Pokémon has no Abilities, except for Midnight Fluttering. Hex Hurl 90 — Put 2 damage counters on your opponent’s Benched Pokémon in any way you like.
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79/162 |
Iron Valiant |
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 |
| Card text
Gemini Laser 20 — This attack also does 20 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) Zen Blade 120 — During your next turn, this Pokémon can’t use Zen Blade.
|
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80/162 |
Iron Valiant |
 |
 |
| Card text
Calculation — Look at the top 4 cards of your deck and put them back in any order. Majestic Sword 100+ — If you played a Future Supporter card from your hand during this turn, this attack does 100 more damage.
|
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81/162 |
Iron Crown ex |
RR |
 |
| Card text
Cobalt Command — Attacks used by your Future Pokémon, except any Iron Crown ex, do 20 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance). Twin Shotels — This attack does 50 damage to 2 of your opponent’s Pokémon. This attack’s damage isn’t affected by Weakness or Resistance, or by any effects on those Pokémon.
|
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82/162 |
Meditite |
 |
 |
| Card text
Slap 10 Kick 30
|
 |
83/162 |
Medicham |
 |
 |
| Card text
Low Sweep 40 High Jump Kick 110
|
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84/162 |
Relicanth |
 |
 |
| Card text
Memory Dive — Each of your evolved Pokémon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.) Razor Fin 30
|
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85/162 |
Drilbur |
 |
 |
| Card text
Dig Dig Dig — When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for up to 3 Basic {F} Energy cards and discard them. Then, shuffle your deck. Sand Spray 20
|
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86/162 |
Excadrill |
 |
 |
| Card text
Mud Shot 20 Wild Tackle 180 — This Pokémon also does 50 damage to itself.
|
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87/162 |
Golett |
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| Card text
Iron Defense — Flip a coin. If heads, during your opponent’s next turn, prevent all damage done to this Pokémon by attacks. Punch 40
|
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88/162 |
Golurk |
 |
 |
| Card text
Iron Defense — Flip a coin. If heads, during your opponent’s next turn, prevent all damage done to this Pokémon by attacks. Fighting Fist 120+ — If your opponent’s Active Pokémon is a Pokémon ex or Pokémon V, this attack does 120 more damage.
|
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89/162 |
Rockruff |
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 |
| Card text
Paw Shake Punch 10
|
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90/162 |
Lycanroc |
 |
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| Card text
Turbo Edge 50 — Attach up to 2 Basic {F} Energy cards from your discard pile to your Benched Pokémon in any way you like.
|
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91/162 |
Mudbray |
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 |
| Card text
Smash Kick 10 Mud-Slap 50
|
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92/162 |
Mudsdale |
 |
 |
| Card text
Mud Stock — Attach a Basic {F} Energy card from your discard pile to each of your Benched Pokémon. High Horsepower 140 — This Pokémon also does 40 damage to itself.
|
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93/162 |
Rolycoly |
 |
 |
| Card text
Rolling Tackle 10 Power Gem 30
|
 |
94/162 |
Carkol |
 |
 |
| Card text
Knock Away 20+ — Flip a coin. If heads, this attack does 40 more damage. Boulder Crush 80
|
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95/162 |
Coalossal |
 |
 |
| Card text
Gatling Tar 40+ — This attack does 80 more damage for each {R} Energy attached to this Pokémon. Cragalanche 150 — Discard the top 2 cards of your opponent’s deck.
|
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96/162 |
Great Tusk |
 |
 |
| Card text
Lunge Out 30 Wrathful Charge 80+ — If your Benched Pokémon have any damage counters on them, this attack does 80 more damage.
|
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97/162 |
Great Tusk |
 |
 |
| Card text
Land Collapse — Discard the top card of your opponent’s deck. If you played an Ancient Supporter card from your hand during this turn, discard 3 more cards in this way. Giant Tusk 160
|
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98/162 |
Sandy Shocks |
 |
 |
| Card text
Magnetic Burst 20+ — If you have 3 or more Energy in play, this attack does 70 more damage. This attack’s damage isn’t affected by Weakness. Power Gem 60
|
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99/162 |
Iron Boulder ex |
RR |
 |
| Card text
Repulsor Axe 60 — During your opponent’s next turn, if this Pokémon is damaged by an attack (even if it is Knocked Out), put 8 damage counters on the Attacking Pokémon. Power Stomp 200 — Discard 2 Energy from this Pokémon.
|
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100/162 |
Ekans |
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 |
| Card text
Poison Blend — Flip a coin. If heads, your opponent’s Active Pokémon is now Confused and Poisoned. Bite 30
|
 |
101/162 |
Arbok |
 |
 |
| Card text
Panic Poison — Your opponent’s Active Pokémon is now Burned, Confused, and Poisoned. Darkness Fang 70
|
 |
102/162 |
Gastly |
 |
 |
| Card text
Mysterious Beam — Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon. Suffocating Gas 30
|
 |
103/162 |
Haunter |
 |
 |
| Card text
Super Poison Breath 30 — Your opponent’s Active Pokémon is now Poisoned.
|
 |
104/162 |
Gengar ex |
RR |
 |
| Card text
Gnawing Curse — Whenever your opponent attaches an Energy card from their hand to 1 of their Pokémon, put 2 damage counters on that Pokémon. Tricky Steps 160 — You may move an Energy from your opponent’s Active Pokémon to 1 of their Benched Pokémon.
|
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105/162 |
Poochyena |
 |
 |
| Card text
Gnaw Off 30+ — Flip a coin. If heads, this attack does 20 more damage.
|
 |
106/162 |
Mightyena |
 |
 |
| Card text
Kick Away 50 — Switch out your opponent’s Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.) Sharp Fang 130
|
 |
107/162 |
Sableye |
 |
 |
| Card text
Claw Slash 20 Damage Collection — You may move any number of damage counters from your opponent’s Benched Pokémon to their Active Pokémon.
|
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108/162 |
Farigiraf ex |
RR |
 |
| Card text
Armor Tail — Prevent all damage done to this Pokémon by attacks from your opponent’s Basic Pokémon ex. Dirty Beam 160 — This attack also does 30 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
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109/162 |
Roaring Moon |
 |
 |
| Card text
Vengeance Fletching 70+ — This attack does 10 more damage for each Ancient card in your discard pile. Speed Wing 120
|
 |
110/162 |
Forretress |
 |
 |
| Card text
Spike Cannon 30× — Flip 3 coins. This attack does 30 damage for each heads. Steel Tackle 130 — This Pokémon also does 40 damage to itself.
|
 |
111/162 |
Scizor ex |
RR |
 |
| Card text
Steel Wing 70 — During your opponent’s next turn, this Pokémon takes 50 less damage from attacks (after applying Weakness and Resistance). Cross Breaker 120× — Discard up to 2 {M} Energy from this Pokémon. This attack does 120 damage for each card you discarded in this way.
|
 |
112/162 |
Mawile |
 |
 |
| Card text
Invite and Strike — Switch in 1 of your opponent’s Benched Pokémon to the Active Spot. This attack does 30 damage to the new Active Pokémon. Sharp Fang 100
|
 |
113/162 |
Beldum |
 |
 |
| Card text
Dig Claws 10 Iron Tackle 50 — This Pokémon also does 10 damage to itself.
|
 |
114/162 |
Metang |
 |
 |
| Card text
Metal Maker — Once during your turn, you may look at the top 4 cards of your deck and attach any number of Basic {M} Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards and put them on the bottom of your deck. Beam 60
|
 |
115/162 |
Metagross |
 |
 |
| Card text
Meteor Mash 60 — During your next turn, this Pokémon’s Meteor Mash attack does 60 more damage (before applying Weakness and Resistance). Luster Blast 200 — Discard 2 Energy from this Pokémon.
|
 |
116/162 |
Meltan |
 |
 |
| Card text
Headbutt 50
|
 |
117/162 |
Melmetal |
 |
 |
| Card text
Hammer In 120 Iron Bash 230
|
 |
118/162 |
Iron Treads |
 |
 |
| Card text
Dual Core — As long as this Pokémon has a Future Booster Energy Capsule attached, it is {F} and {M} type. Wheel Pass 60 — Move an Energy from this Pokémon to 1 of your Benched Pokémon.
|
 |
119/162 |
Koraidon |
 |
 |
| Card text
Primordial Beatdown 30× — This attack does 30 damage for each of your Ancient Pokémon in play. Shred 130 — This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.
|
 |
120/162 |
Koraidon ex |
RR |
 |
| Card text
Retribution Strike 20+ — This attack does 10 more damage for each damage counter on this Pokémon. Kaiser Tackle 280 — This Pokémon also does 60 damage to itself.
|
 |
121/162 |
Miraidon |
 |
 |
| Card text
Peak Acceleration 40 — Search your deck for up to 2 Basic Energy cards and attach them to your Future Pokémon in any way you like. Then, shuffle your deck. Sparking Strike 160
|
 |
122/162 |
Miraidon ex |
RR |
 |
| Card text
Repulsion Bolt 60+ — If your opponent’s Active Pokémon already has any damage counters on it, this attack does 100 more damage. Cyber Drive 220 — During your next turn, this Pokémon can’t use Cyber Drive.
|
 |
123/162 |
Raging Bolt ex |
RR |
 |
| Card text
Burst Roar — Discard your hand and draw 6 cards. Bellowing Thunder 70× — You may discard any amount of Basic Energy from your Pokémon. This attack does 70 damage for each card you discarded in this way.
|
 |
124/162 |
Lickitung |
 |
 |
| Card text
Tongue Pull — Your opponent reveals their hand. Put up to 2 Basic Pokémon you find there onto your opponent’s Bench. Strength 50
|
 |
125/162 |
Lickilicky |
 |
 |
| Card text
Body Slam 50 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Tonguenado 70× — Flip 4 coins. This attack does 70 damage for each heads.
|
 |
126/162 |
Hoothoot |
 |
 |
| Card text
Silent Wing 20 — Your opponent reveals their hand.
|
 |
127/162 |
Noctowl |
 |
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| Card text
Talon Hunt 70 — You may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
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128/162 |
Dunsparce |
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| Card text
Gnaw 10 Dig 30 — Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.
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129/162 |
Dudunsparce |
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| Card text
Run Away Draw — Once during your turn, you may draw 3 cards. If you drew any cards in this way, shuffle this Pokémon and all attached cards into your deck. Land Crush 90
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130/162 |
Skitty |
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| Card text
Call for Family — Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck. Tackle 20
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131/162 |
Delcatty |
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| Card text
Tail Trickery 30 — Your opponent’s Active Pokémon is now Confused. Energy Blender 110 — You may move any amount of Energy from your Pokémon to your other Pokémon in any way you like.
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132/162 |
Chatot |
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| Card text
A Cappella — Search your deck for up to 3 Basic Pokémon and put them onto your Bench. Then, shuffle your deck. Gust 20
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133/162 |
Pidove |
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| Card text
Emergency Evolution — Once during your turn, if this Pokémon’s remaining HP is 30 or less, you may search your deck for an Unfezant or Unfezant ex and put it onto this Pidove to evolve it. Then, shuffle your deck. Gust 10
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134/162 |
Tranquill |
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| Card text
Speed Dive 20 Jet Wing 70 — During your next turn, this Pokémon can’t attack.
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135/162 |
Unfezant |
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| Card text
Opposing Winds 70 — You may put 2 Energy attached to your opponent’s Active Pokémon into their hand. Boundless Power 180 — During your next turn, this Pokémon can’t attack.
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136/162 |
Minccino |
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| Card text
Beat 10 Cleaning Up — Discard up to 2 Pokémon Tools from your opponent’s Pokémon.
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137/162 |
Cinccino |
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| Card text
Gentle Slap 30 Special Roll 70× — This attack does 70 damage for each Special Energy card attached to this Pokémon.
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138/162 |
Drampa |
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| Card text
Gentle Slap 20 Raging Cannon 100+ — If all of your Benched Pokémon have at least 1 damage counter on them, this attack does 120 more damage.
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139/162 |
Iron Jugulis |
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| Card text
Automated Combat — If this Pokémon is in the Active Spot and is damaged by an attack from your opponent’s Pokémon (even if this Pokémon is Knocked Out), put 3 damage counters on the Attacking Pokémon. Blasting Wind 110
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140/162 |
Ancient Booster Energy Capsule |
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T |
| Card text
—
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141/162 |
Awakening Drum |
ACE SPEC |
T |
| Card text
—
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142/162 |
Bianca’s Devotion |
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T |
| Card text
—
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143/162 |
Boxed Order |
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T |
| Card text
—
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144/162 |
Buddy-Buddy Poffin |
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T |
| Card text
—
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145/162 |
Ciphermaniac’s Codebreaking |
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T |
| Card text
—
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146/162 |
Eri |
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T |
| Card text
—
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147/162 |
Explorer’s Guidance |
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T |
| Card text
—
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148/162 |
Full Metal Lab |
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T |
| Card text
—
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149/162 |
Future Booster Energy Capsule |
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T |
| Card text
—
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150/162 |
Hand Trimmer |
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T |
| Card text
—
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151/162 |
Heavy Baton |
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T |
| Card text
—
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152/162 |
Hero’s Cape |
ACE SPEC |
T |
| Card text
—
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153/162 |
Master Ball |
ACE SPEC |
T |
| Card text
—
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154/162 |
Maximum Belt |
ACE SPEC |
T |
| Card text
—
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155/162 |
Morty’s Conviction |
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T |
| Card text
—
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156/162 |
Perilous Jungle |
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T |
| Card text
—
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157/162 |
Prime Catcher |
ACE SPEC |
T |
| Card text
—
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158/162 |
Reboot Pod |
ACE SPEC |
T |
| Card text
—
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159/162 |
Rescue Board |
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T |
| Card text
—
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160/162 |
Salvatore |
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T |
| Card text
—
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161/162 |
Mist Energy |
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E |
| Card text
—
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162/162 |
Neo Upper Energy |
ACE SPEC |
E |
| Card text
—
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163/162 |
Shiftry |
IR |
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| Card text
Expelling Tornado — Choose 3 of your opponent’s Benched Pokémon. If you do, shuffle all of your opponent’s Benched Pokémon that you didn’t choose, and all cards attached to those Pokémon, into their deck. Energy Loop 140 — Put an Energy attached to this Pokémon into your hand.
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164/162 |
Grotle |
IR |
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| Card text
Cut 20 Ramming Shell 50 — During your opponent’s next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).
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165/162 |
Deerling |
IR |
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| Card text
Flop 10 Leaf Litter Tackle 40 — Discard a {G} Energy from this Pokémon.
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166/162 |
Sawsbuck |
IR |
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| Card text
Changing Seasons — Once during your turn, you may search your deck for a Stadium card, reveal it, and put it into your hand. Then, shuffle your deck. Superpowered Horns 110
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167/162 |
Litten |
IR |
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| Card text
Fake Out 10 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.
|
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168/162 |
Snom |
IR |
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| Card text
Powder Snow 10 — Your opponent’s Active Pokémon is now Asleep.
|
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169/162 |
Charjabug |
IR |
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| Card text
Static Shock 60
|
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170/162 |
Bronzor |
IR |
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| Card text
Mirror Attack 10+ — If your opponent’s Active Pokémon is a {P} Pokémon, this attack does 30 more damage.
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171/162 |
Reuniclus |
IR |
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| Card text
Summoning Gate — Look at the top 8 cards of your deck. You may put any number of Pokémon you find there onto your Bench. Shuffle the other cards back into your deck. Brain Shake 100 — Your opponent’s Active Pokémon is now Confused.
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172/162 |
Cutiefly |
IR |
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| Card text
Mini Drain 10 — Heal 10 damage from this Pokémon.
|
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173/162 |
Relicanth |
IR |
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| Card text
Memory Dive — Each of your evolved Pokémon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.) Razor Fin 30
|
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174/162 |
Excadrill |
IR |
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| Card text
Mud Shot 20 Wild Tackle 180 — This Pokémon also does 50 damage to itself.
|
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175/162 |
Mudsdale |
IR |
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| Card text
Mud Stock — Attach a Basic {F} Energy card from your discard pile to each of your Benched Pokémon. High Horsepower 140 — This Pokémon also does 40 damage to itself.
|
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176/162 |
Arbok |
IR |
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| Card text
Panic Poison — Your opponent’s Active Pokémon is now Burned, Confused, and Poisoned. Darkness Fang 70
|
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177/162 |
Gastly |
IR |
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| Card text
Mysterious Beam — Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon. Suffocating Gas 30
|
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178/162 |
Metagross |
IR |
 |
| Card text
Meteor Mash 60 — During your next turn, this Pokémon’s Meteor Mash attack does 60 more damage (before applying Weakness and Resistance). Luster Blast 200 — Discard 2 Energy from this Pokémon.
|
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179/162 |
Meltan |
IR |
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| Card text
Headbutt 50
|
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180/162 |
Lickitung |
IR |
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| Card text
Tongue Pull — Your opponent reveals their hand. Put up to 2 Basic Pokémon you find there onto your opponent’s Bench. Strength 50
|
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181/162 |
Chatot |
IR |
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| Card text
A Cappella — Search your deck for up to 3 Basic Pokémon and put them onto your Bench. Then, shuffle your deck. Gust 20
|
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182/162 |
Minccino |
IR |
 |
| Card text
Beat 10 Cleaning Up — Discard up to 2 Pokémon Tools from your opponent’s Pokémon.
|
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183/162 |
Cinccino |
IR |
 |
| Card text
Gentle Slap 30 Special Roll 70× — This attack does 70 damage for each Special Energy card attached to this Pokémon.
|
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184/162 |
Drampa |
IR |
 |
| Card text
Gentle Slap 20 Raging Cannon 100+ — If all of your Benched Pokémon have at least 1 damage counter on them, this attack does 120 more damage.
|
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185/162 |
Torterra ex |
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| Card text
Forest March 30× — This attack does 30 damage for each of your {G} Pokémon in play. Jungle Hammer 150 — Heal 50 damage from this Pokémon.
|
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186/162 |
Iron Leaves ex |
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| Card text
Rapid Vernier — When you play this Pokémon from your hand onto your Bench during your turn, you may switch it with your Active Pokémon. If you do, you may move any amount of Energy from your other Pokémon to this Pokémon. Prism Edge 180 — During your next turn, this Pokémon can’t attack.
|
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187/162 |
Incineroar ex |
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| Card text
Hustle Play — Attacks used by this Pokémon cost {C} less for each of your opponent’s Benched Pokémon. Blaze Blast 240 — Your opponent’s Active Pokémon is now Burned.
|
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188/162 |
Gouging Fire ex |
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| Card text
Heat Blast 60 Blaze Blitz 260 — This Pokémon can’t use Blaze Blitz again until it leaves the Active Spot.
|
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189/162 |
Walking Wake ex |
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| Card text
Azure Seas — Damage from attacks used by this Pokémon isn’t affected by any effects on your opponent’s Active Pokémon. Catharsis Roar 120+ — If your opponent’s Active Pokémon is affected by a Special Condition, this attack does 120 more damage.
|
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190/162 |
Wugtrio ex |
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| Card text
Tricolor Pump — Discard up to 3 Energy cards from your hand. This attack does 60 damage to 1 of your opponent’s Pokémon for each Energy card you discarded in this way. (Don’t apply Weakness and Resistance for Benched Pokémon.) Numbing Hold 120 — During your opponent’s next turn, the Defending Pokémon can’t retreat.
|
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191/162 |
Iron Crown ex |
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 |
| Card text
Cobalt Command — Attacks used by your Future Pokémon, except any Iron Crown ex, do 20 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance). Twin Shotels — This attack does 50 damage to 2 of your opponent’s Pokémon. This attack’s damage isn’t affected by Weakness or Resistance, or by any effects on those Pokémon.
|
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192/162 |
Iron Boulder ex |
 |
 |
| Card text
Repulsor Axe 60 — During your opponent’s next turn, if this Pokémon is damaged by an attack (even if it is Knocked Out), put 8 damage counters on the Attacking Pokémon. Power Stomp 200 — Discard 2 Energy from this Pokémon.
|
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193/162 |
Gengar ex |
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| Card text
Gnawing Curse — Whenever your opponent attaches an Energy card from their hand to 1 of their Pokémon, put 2 damage counters on that Pokémon. Tricky Steps 160 — You may move an Energy from your opponent’s Active Pokémon to 1 of their Benched Pokémon.
|
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194/162 |
Farigiraf ex |
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 |
| Card text
Armor Tail — Prevent all damage done to this Pokémon by attacks from your opponent’s Basic Pokémon ex. Dirty Beam 160 — This attack also does 30 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
|
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195/162 |
Scizor ex |
 |
 |
| Card text
Steel Wing 70 — During your opponent’s next turn, this Pokémon takes 50 less damage from attacks (after applying Weakness and Resistance). Cross Breaker 120× — Discard up to 2 {M} Energy from this Pokémon. This attack does 120 damage for each card you discarded in this way.
|
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196/162 |
Raging Bolt ex |
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| Card text
Burst Roar — Discard your hand and draw 6 cards. Bellowing Thunder 70× — You may discard any amount of Basic Energy from your Pokémon. This attack does 70 damage for each card you discarded in this way.
|
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197/162 |
Bianca’s Devotion |
 |
T |
| Card text
—
|
 |
198/162 |
Ciphermaniac’s Codebreaking |
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T |
| Card text
—
|
 |
199/162 |
Eri |
 |
T |
| Card text
—
|
 |
200/162 |
Explorer’s Guidance |
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T |
| Card text
—
|
 |
201/162 |
Morty’s Conviction |
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T |
| Card text
—
|
 |
202/162 |
Salvatore |
 |
T |
| Card text
—
|
 |
203/162 |
Iron Leaves ex |
SIR |
 |
| Card text
Rapid Vernier — When you play this Pokémon from your hand onto your Bench during your turn, you may switch it with your Active Pokémon. If you do, you may move any amount of Energy from your other Pokémon to this Pokémon. Prism Edge 180 — During your next turn, this Pokémon can’t attack.
|
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204/162 |
Gouging Fire ex |
SIR |
 |
| Card text
Heat Blast 60 Blaze Blitz 260 — This Pokémon can’t use Blaze Blitz again until it leaves the Active Spot.
|
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205/162 |
Walking Wake ex |
SIR |
 |
| Card text
Azure Seas — Damage from attacks used by this Pokémon isn’t affected by any effects on your opponent’s Active Pokémon. Catharsis Roar 120+ — If your opponent’s Active Pokémon is affected by a Special Condition, this attack does 120 more damage.
|
 |
206/162 |
Iron Crown ex |
SIR |
 |
| Card text
Cobalt Command — Attacks used by your Future Pokémon, except any Iron Crown ex, do 20 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance). Twin Shotels — This attack does 50 damage to 2 of your opponent’s Pokémon. This attack’s damage isn’t affected by Weakness or Resistance, or by any effects on those Pokémon.
|
 |
207/162 |
Iron Boulder ex |
SIR |
 |
| Card text
Repulsor Axe 60 — During your opponent’s next turn, if this Pokémon is damaged by an attack (even if it is Knocked Out), put 8 damage counters on the Attacking Pokémon. Power Stomp 200 — Discard 2 Energy from this Pokémon.
|
 |
208/162 |
Raging Bolt ex |
SIR |
 |
| Card text
Burst Roar — Discard your hand and draw 6 cards. Bellowing Thunder 70× — You may discard any amount of Basic Energy from your Pokémon. This attack does 70 damage for each card you discarded in this way.
|
 |
209/162 |
Bianca’s Devotion |
SIR |
T |
| Card text
—
|
 |
210/162 |
Eri |
SIR |
T |
| Card text
—
|
 |
211/162 |
Morty’s Conviction |
SIR |
T |
| Card text
—
|
 |
212/162 |
Salvatore |
SIR |
T |
| Card text
—
|
 |
213/162 |
Iron Leaves ex |
HR |
 |
| Card text
Rapid Vernier — When you play this Pokémon from your hand onto your Bench during your turn, you may switch it with your Active Pokémon. If you do, you may move any amount of Energy from your other Pokémon to this Pokémon. Prism Edge 180 — During your next turn, this Pokémon can’t attack.
|
 |
214/162 |
Gouging Fire ex |
HR |
 |
| Card text
Heat Blast 60 Blaze Blitz 260 — This Pokémon can’t use Blaze Blitz again until it leaves the Active Spot.
|
 |
215/162 |
Walking Wake ex |
HR |
 |
| Card text
Azure Seas — Damage from attacks used by this Pokémon isn’t affected by any effects on your opponent’s Active Pokémon. Catharsis Roar 120+ — If your opponent’s Active Pokémon is affected by a Special Condition, this attack does 120 more damage.
|
 |
216/162 |
Iron Crown ex |
HR |
 |
| Card text
Cobalt Command — Attacks used by your Future Pokémon, except any Iron Crown ex, do 20 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance). Twin Shotels — This attack does 50 damage to 2 of your opponent’s Pokémon. This attack’s damage isn’t affected by Weakness or Resistance, or by any effects on those Pokémon.
|
 |
217/162 |
Iron Boulder ex |
HR |
 |
| Card text
Repulsor Axe 60 — During your opponent’s next turn, if this Pokémon is damaged by an attack (even if it is Knocked Out), put 8 damage counters on the Attacking Pokémon. Power Stomp 200 — Discard 2 Energy from this Pokémon.
|
 |
218/162 |
Raging Bolt ex |
HR |
 |
| Card text
Burst Roar — Discard your hand and draw 6 cards. Bellowing Thunder 70× — You may discard any amount of Basic Energy from your Pokémon. This attack does 70 damage for each card you discarded in this way.
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