Pokémon Mystery Dungeon: Adventure Squad (WiiWare)

The three Japanese Adventure Squad logos
Titles ポケモン不思議のダンジョン (Pokémon Fushigi no Dungeon)
すすめ!炎の冒険団 (Susume! Honō no Bōkendan)
“Keep Going! Blazing Adventure Squad”
いくぞ!嵐の冒険団 (Ikuzo! Arashi no Bōkendan)
“Let’s Go! Stormy Adventure Squad”
めざせ!光の冒険団 (Mezase! Hikari no Bōkendan)
“Go For It! Light Adventure Squad”
Known together in English as Pokémon Mystery Dungeon: Adventure Squad; there are no official English titles
Platform Wii (WiiWare download, Japan only) · also runs on Japanese Wii U consoles in Wii Mode · a Nintendo DS can be the controller through DS Download Play
Developer Chunsoft
Publishers The Pokémon Company · Nintendo
Directors Seiichiro Nagahata · Hironori Ishigami
Producers Koichi Nakamura (Chunsoft) · Hitoshi Yamagami · Kunimi Kawamura · Hiroaki Tsuru · Mikiko Ohashi · Toshio Miyahara
Executive producers: Satoru Iwata · Tsunekazu Ishihara
Music Kenji Ito, Keisuke Sasaki, Hideaki Shirato, Ami Shimizu, Natsuki Inage, Wataru Hasegawa and others · sound director Misaki Okibe
Players 1 (online rescues between players until 2014)
Genre Roguelike dungeon crawler
Price 1,200 Wii Points per version (1,234 Wii Points from April 2014); free downloadable missions, no paid add-ons
Versions 3: Blazing (Fire), Stormy (Water) and Light (Electric)
Pokémon 493 across the three versions · 27 starters, nine per version · 15 dungeons per version, 45 in all
Released 4 August 2009 (Japan, all three versions)
Service ended Online features: 28 June 2013 (WiiConnect24) and 20 May 2014 (Nintendo Wi-Fi Connection) · Sales: 30 January 2019 (last day of the Wii Shop Channel)
Rating CERO A
Predecessor Pokémon Mystery Dungeon: Explorers of Sky (Nintendo DS, 2009)
Successor Pokémon Mystery Dungeon: Gates to Infinity (Nintendo 3DS, 2012)
Sales No figures published

Overview · Quick Answers · The Three Versions · Story · Gameplay · Characters · Pokémon · Events & Services · Regional Variations · Trivia · Legacy · Reception

Overview

Starter Pokémon and Slowking in the Adventure Squad games’ 3D stylePokémon Mystery Dungeon: Adventure Squad is the name usually given in English to a trio of WiiWare games that Chunsoft made for The Pokémon Company: Pokémon Fushigi no Dungeon: Susume! Honō no Bōkendan, Ikuzo! Arashi no Bōkendan and Mezase! Hikari no Bōkendan, or “Keep Going! Blazing Adventure Squad”, “Let’s Go! Stormy Adventure Squad” and “Go For It! Light Adventure Squad”. All three went on sale on the Japanese Wii Shop Channel on 4 August 2009, at 1,200 Wii Points apiece, and none of them ever left Japan. Each version is built around a single type, Fire, Water or Electric, and has its own hub town, its own nine starting Pokémon and fifteen dungeons found nowhere else.

Underneath, this is Mystery Dungeon as fans know it. A squad of up to four Pokémon explores floors that are laid out afresh on every visit, trading blows turn by turn, keeping an eye on its Belly and its bag, and taking rescue and delivery jobs from the town’s request board. The Adventure Squad games add two big ideas of their own: Pokémon can now evolve in the middle of a dungeon, and teammates can climb onto one another’s heads to form a Pokémon Tower that moves as one and unleashes several moves in a single turn. The three versions also share their save files, so a Pokémon recruited in one can explore the others, and the full roster of 493 Pokémon is only within reach once all three are linked.

Coming between Explorers of Sky and Gates to Infinity, the trilogy broke new ground for the series. It was the first Pokémon Mystery Dungeon release for a home console and the first in full 3D, and it is still the only one in which the hero is simply a Pokémon from the town rather than a human who wakes up transformed. There is no personality quiz either: you just pick a leader and a partner and set off.

Because they were never localised, and because the Wii Shop Channel stopped selling software on 30 January 2019, these are the least known entries in the series. Their online events and rescues went dark in 2013 and 2014, and in the West they are known mostly from import news at the time and from an unofficial English fan translation released in 2020.

ポケモンダンジョンシリーズ初の3Dによる表現で優しい色合いとポケモンの持つ可愛らしさを生かした、まるで絵本のような雰囲気となっています。本作では従来の『ポケモン不思議のダンジョン』シリーズの遊びに加え、連続して強力なわざを繰り出せる「ポケモンタワー」や、ポケモンがダンジョン内で進化をするなど新要素が沢山追加されています。

Shown in 3D for the first time in the Pokémon Mystery Dungeon series, the game makes the most of gentle colours and the cuteness of Pokémon, for an atmosphere just like a picture book. Alongside the familiar play of the Pokémon Mystery Dungeon series, it adds lots of new features, such as the Pokémon Tower, which lets you unleash powerful moves one after another, and Pokémon that evolve inside dungeons.

— Official description (Japan), with our English translation

Quick Answers

The questions people ask most about the Adventure Squad games, answered first and explained further down the page.

Can you still buy or play the Pokémon Mystery Dungeon WiiWare games in 2026?

You can still play them, but you can no longer buy them. The Wii Shop Channel stopped selling software on 30 January 2019, and the games have never been re-released. Copies that were already downloaded still run on Japanese Wii and Wii U consoles, and Nintendo said past buyers could carry on redownloading after the shop closed, though it warned that this would end one day too. Every online feature shut down in 2013 and 2014. More →

Were the Adventure Squad games ever released in English?

No. All three were sold only in Japan, and they are the only Pokémon Mystery Dungeon games never released anywhere else. The English titles you will see are translations of the Japanese names, and none of them is official. An unofficial fan translation released in April 2020 put the games into English under the names Wildfire, Tempest and Radiant Adventure Squad. More →

What are the differences between Blazing, Stormy and Light Adventure Squad?

Each version centres on one type, Fire, Water or Electric, and has its own hub town (Pokémon Village, Pokémon Beach or Pokémon Garden), nine starters and fifteen dungeons. Each also has well over a hundred Pokémon the other two lack, among them its own Legendary beast, Legendary bird, Regi and Hoenn weather Legendary. More →

Promotional image from the official Japanese website
From the official Japanese website, 2009.

How many Pokémon are in the WiiWare Mystery Dungeon games?

All 493 Pokémon known in 2009 appear, and this was the first Mystery Dungeon release in which Arceus could join the team. No single version has them all: each has its own exclusives, and seven, Mew, Darkrai, Jirachi, Palkia, Dialga, Giratina and Arceus, could only be obtained through online events in 2009. More →

Do you need all three versions to collect every Pokémon?

Yes. The three versions share up to four save files on the same Wii, so recruits, banked money and stored items pass freely between them. A save linked to all three has room for 552 Pokémon and 1,000 items, and it is the only way to gather every species available through normal play. More →

How do Pokémon Towers work?

Once the squad reaches Bronze Rank, Slowking teaches it Stack Attack, and up to four teammates can climb onto one another’s heads. The tower moves as one and every member attacks in the same turn, with only the leader’s first move costing PP. Heavy damage, traps, weather or thrown items knock it apart, and wild Pokémon build towers too. More →

How do you get Arceus in the Adventure Squad games?

Arceus waits on the 29th floor of each version’s final dungeon (Final Mountain, Final Island or Final Cave), and it appears only through a Wonder Mail W mission downloaded over Nintendo Wi-Fi Connection from 20 August 2009. It takes the version’s type: Fire in Blazing, Water in Stormy and Electric in Light. The mission disappeared when the service closed in May 2014. More →

Is there a sequel, or a version on Nintendo Switch?

The trilogy has never been ported to Wii U, 3DS or Switch. The series went back to handhelds with Gates to Infinity on Nintendo 3DS in 2012, and its next home-console game was Rescue Team DX on Switch in 2020, a remake of the very first games rather than a follow-up to the Adventure Squads. More →

The three versions: starters and exclusives

Blazing, Stormy and Light Adventure Squad are far more than recoloured copies of one game. Each has its own hub town, its own nine starters, fifteen dungeons that appear in no other version and well over a hundred Pokémon the other two lack. The story and the town’s services are the same in all three, but the split runs much deeper than in the Rescue Team or Explorers pairs, and the shared save system exists largely so that players who bought more than one version could pool their squads.

None of the three was released in English, so the English names on this page, from the titles to the towns and dungeons, are translations of the Japanese.
  • 3versions, released together on 4 August 2009
  • 27starter Pokémon, nine per version
  • 45dungeons, 15 per version and none shared
  • 493Pokémon across the three versions

The three versions side by side:

Blazing Stormy Light
Featured type Fire Water Electric
Hub town Pokémon Village, a volcanic town beside a lava lake Pokémon Beach, a tropical shore of sand and shells Pokémon Garden, a leafy forest full of flowers
Starters Charmander, Cyndaquil, Torchic, Chimchar, Vulpix, Growlithe, Eevee, Teddiursa, Buneary Squirtle, Totodile, Mudkip, Piplup, Wooper, Azurill, Phanpy, Wynaut, Riolu Pikachu, Pichu, Shinx, Pachirisu, Elekid, Mareep, Psyduck, Togepi, Meowth
Legendary beast Entei Suicune Raikou
Other exclusive Legendaries Moltres, Ho-Oh, Regirock, Groudon, Mesprit, Latias, Latios Articuno, Lugia, Regice, Kyogre, Azelf, Deoxys, Phione Zapdos, Celebi, Registeel, Rayquaza, Uxie, Cresselia, Shaymin
Some everyday exclusives The Dratini, Larvitar, Bagon and Gible lines, and even Rattata The Trapinch line, Feebas, Absol and Spiritomb, and even Hoothoot The Treecko, Ralts and Beldum lines and Rotom, and even Pidgey
Farfetch’d’s rival Sneasel Floatzel Grumpig
Final dungeon Final Mountain, with a Fire-type Arceus Final Island, with a Water-type Arceus Final Cave, with an Electric-type Arceus

Susume! Honō no Bōkendan (Keep Going! Blazing Adventure Squad)

At a glance Blazing Adventure Squad
Japanese title ポケモン不思議のダンジョン すすめ!炎の冒険団
Romaji Pokémon Fushigi no Dungeon: Susume! Honō no Bōkendan
Translation Pokémon Mystery Dungeon: Keep Going! Blazing Adventure Squad
Released 4 August 2009, Japan only (WiiWare)
Price 1,200 Wii Points (1,234 from April 2014)
Dungeons 15, from Dubious Forest to Final Mountain

Blazing is the Fire version. Its hub, Pokémon Village, sits in the shadow of a volcano beside a lake of lava, and six of its nine starters are Fire types: Charmander, Cyndaquil, Torchic and Chimchar, the Fire-type first partners of four regions, plus Vulpix and Growlithe, with Eevee, Teddiursa and Buneary rounding out the line-up. Sneasel is the resident forever squabbling with Farfetch’d.

Its fifteen dungeons run from Dubious Forest and Cheerful Meadow to Fire Mountains, Legendary Volcanic Island and Final Mountain, where a Fire-type Arceus waits on the 29th floor. Blazing is also the version for pseudo-Legendary Pokémon: the Dratini, Larvitar, Bagon and Gible lines live here and nowhere else, alongside Entei, Moltres, Ho-Oh, Regirock, Groudon, Mesprit, Latias and Latios.

Susume! Honō no Bōkendan Japanese logo
The Blazing logo.
Blazing Adventure Squad title screen
The Blazing title screen.

The nine starters, and the Legendary beast that joins after the story:

  • CharmanderCharmander#004
  • VulpixVulpix#037
  • GrowlitheGrowlithe#058
  • EeveeEevee#133
  • CyndaquilCyndaquil#155
  • TeddiursaTeddiursa#216
  • TorchicTorchic#255
  • ChimcharChimchar#390
  • BunearyBuneary#427
  • EnteiEnteiJoins after the story

Ikuzo! Arashi no Bōkendan (Let’s Go! Stormy Adventure Squad)

At a glance Stormy Adventure Squad
Japanese title ポケモン不思議のダンジョン いくぞ!嵐の冒険団
Romaji Pokémon Fushigi no Dungeon: Ikuzo! Arashi no Bōkendan
Translation Pokémon Mystery Dungeon: Let’s Go! Stormy Adventure Squad
Released 4 August 2009, Japan only (WiiWare)
Price 1,200 Wii Points (1,234 from April 2014)
Dungeons 15, from Dubious Hill to Final Island

Stormy is the Water version, set in Pokémon Beach, a tropical seaside town of sand and shells. Its starters include the Water-type first partners of the same four regions, Squirtle, Totodile, Mudkip and Piplup, along with Wooper, while Azurill, Phanpy, Wynaut and Riolu add some variety. Floatzel plays Farfetch’d’s quarrelsome rival.

The dungeons stretch from Dubious Hill and Exciting Meadow to Storm Island, Stormy Seas, Legendary Wetland and Final Island, home to a Water-type Arceus. Only Stormy has Suicune, Articuno, Lugia, Regice, Kyogre, Azelf, Deoxys and Phione, and it is the version to own for Trapinch and its evolutions, Feebas and Milotic, Absol and Spiritomb.

Ikuzo! Arashi no Bōkendan Japanese logo
The Stormy logo.
Stormy Adventure Squad title screen
The Stormy title screen.

The nine starters, and the Legendary beast that joins after the story:

  • SquirtleSquirtle#007
  • TotodileTotodile#158
  • WooperWooper#194
  • PhanpyPhanpy#231
  • MudkipMudkip#258
  • AzurillAzurill#298
  • WynautWynaut#360
  • PiplupPiplup#393
  • RioluRiolu#447
  • SuicuneSuicuneJoins after the story

Mezase! Hikari no Bōkendan (Go For It! Light Adventure Squad)

At a glance Light Adventure Squad
Japanese title ポケモン不思議のダンジョン めざせ!光の冒険団
Romaji Pokémon Fushigi no Dungeon: Mezase! Hikari no Bōkendan
Translation Pokémon Mystery Dungeon: Go For It! Light Adventure Squad
Released 4 August 2009, Japan only (WiiWare)
Price 1,200 Wii Points (1,234 from April 2014)
Dungeons 15, from Dubious Valley to Final Cave

Light is the Electric version, based in Pokémon Garden, a leafy forest town full of flowers. Six of its starters are Electric types (Pikachu, Pichu, Shinx, Pachirisu, Elekid and Mareep), and Psyduck, Togepi and Meowth complete the set. Here it is Grumpig that cannot stop arguing with Farfetch’d.

Its dungeons range from Dubious Valley and Sparkling Meadow to Light Summit, Wave Seas, Legendary Mountains and Final Cave, where the Arceus is an Electric type. Light’s exclusives include Raikou, Zapdos, Celebi, Registeel, Rayquaza, Uxie, Cresselia and Shaymin, as well as the Treecko line, Ralts and its evolutions, the Beldum line and Rotom.

Mezase! Hikari no Bōkendan Japanese logo
The Light logo.
Light Adventure Squad title screen
The Light title screen.

The nine starters, and the Legendary beast that joins after the story:

  • PikachuPikachu#025
  • MeowthMeowth#052
  • PsyduckPsyduck#054
  • PichuPichu#172
  • TogepiTogepi#175
  • MareepMareep#179
  • ElekidElekid#239
  • ShinxShinx#403
  • PachirisuPachirisu#417
  • RaikouRaikouJoins after the story

The Legendary Pokémon, version by version

Most Legendary groups are split between the versions, one member to each, so a full set means linking all three. Each version’s Legendary beast arrives in town after the story, and the rest wait in late-game dungeons. Mewtwo is one of the few found in every version, at the end of each game’s Secret dungeon, and Arceus came to all three through a downloaded mission:

Group Blazing Stormy Light
Legendary beast Entei, visits Pokémon Village Suicune, visits Pokémon Beach Raikou, visits Pokémon Garden
Legendary bird Moltres, Mystery Plains Articuno, Legendary Wetland Zapdos, Light Summit
Johto Legendary or Mythical Ho-Oh, Legendary Volcanic Island Lugia, Stormy Seas Celebi, Mystery Meadow
Legendary golem Regirock, Weird Mountain Regice, Weird Rockland Registeel, Weird Forest
Hoenn weather trio Groudon, Fire Mountains Kyogre, Storm Island Rayquaza, Legendary Mountains (49th floor)
Lake guardian* Mesprit, Ruby Lake Azelf, Jade Lake Uxie, Mica Lake
Version extras* Latias and Latios, Weird Mountain and Fire Mountains Deoxys, Mystery Marsh; Phione, Storm Island Cresselia, Wave Seas; Shaymin, Mystery Meadow
In every version Mewtwo, Secret Archipelago Mewtwo, Secret Highland Mewtwo, Secret Rockmountain
Arceus (Wonder Mail W) Final Mountain, 29th floor: Fire type Final Island, 29th floor: Water type Final Cave, 29th floor: Electric type

* These only appear once the squad has obtained the Secret Slab or Enigma Part, rewards from high-rank jobs. Heatran and Manaphy cannot be met in any dungeon at all: both join through Pal Passwords, in any version.

How the versions fit together

Starters without a quizThere is no personality test. You simply pick a leader and a partner from the version’s nine starters, and the other seven move in with Slowking straight away, ready to be swapped into the team later. Genders are decided at random. Across the three versions that makes 27 starters, and not all of them share their version’s type.
Shared save filesAll three games use the same four save files on the console. Each version keeps its own story progress, but recruits, banked money and stored items are shared, so a Gible recruited in Blazing can explore the dungeons of Light. A Pokémon out adventuring in one version has to go back into storage before another version can use it, and deleting a save erases it for every version linked to it.
Room for everyoneStorage grows with every version linked to a save: room for 176 Pokémon and 320 items with one game, 352 and 640 with two, and 552 and 1,000 with all three. Only a fully linked save can hold every species available through normal play, which is why collectors needed the whole set, at 3,600 Wii Points for the trilogy at launch.
Arceus in three typesArceus is the one Pokémon whose type depends on the version: the Wonder Mail W mission on the 29th floor of each final dungeon gave a Fire-type Arceus in Blazing, a Water type in Stormy and an Electric type in Light.

Story

Promotional image from the official Japanese website
A promotional image from the 2009 Japanese site.

Each version opens in its hub town, where the elderly Slowking keeps the peace among the local Pokémon. He is in the middle of breaking up yet another row between Farfetch’d and its sparring partner, Sneasel in Blazing, Floatzel in Stormy or Grumpig in Light, when Aron and Swinub hurry over with bad news: Shuckle has gone into a nearby dungeon in search of a fruit that is said to be delicious, and it has not come back. There is no amnesiac human this time. The player simply picks a hero and a partner from the version’s nine starters and sets off to bring Shuckle home.

With Shuckle safe, Slowking shows the newcomers the request board and asks them to form an Adventure Squad, named Blazing, Stormy or Light after the version, to help the residents. As the squad climbs the ranks it learns Stack Attack, and new areas open up. The plot stays small and local. A marvellous chocolate brought back from the Chocolate dungeon should have delighted everyone; instead it leaves the residents squabbling with envy. To make amends, the squad heads deep into another dungeon for special cookies made for sharing. Handing them round ends the arguments, Farfetch’d and its rival make up over one, and Slowking eventually tries one himself, leaving the town livelier than ever.

After the story, the version’s Legendary beast, Entei, Suicune or Raikou, arrives in town and offers to join. Tougher dungeons open, high-rank jobs bring the Secret Slab and Enigma Part, and the hunt for Legendary Pokémon leads at last to Arceus at the bottom of the final dungeon, a challenge that could only be reached through a downloaded mission.

Gameplay

Promotional image from the official Japanese website
Released on the official Japanese site in 2009.

Between expeditions the squad lives in its version’s hub town, taking jobs from Slowking and stocking up on supplies. Out in the dungeons the classic Mystery Dungeon rules apply, with a few twists of the trilogy’s own.

Into the dungeons

The squadA squad takes up to four Pokémon into a dungeon, drawn from the starters and everyone recruited since, and the leader can be changed between expeditions. Each Pokémon can be given a short nickname.
Exploring dungeonsDungeons follow the series pattern: floors are generated at random, every step or action takes a turn and enemies move in reply. The squad has to watch its Belly, pick up items and money, dodge traps and find the stairs, while Monster Houses flood whole rooms with enemies. Fainting sends the team home and loses the money and items it was carrying, unless another player comes to the rescue. Each version has 15 dungeons of its own, with names such as Chocolate Mountain, Ruby Lake and Final Cave, and rank promotions open the later ones.
RecruitingWild Pokémon sometimes ask to join after being defeated, and the odds improve as the leader’s level rises. If the squad already has four members, the newcomer is sent back to town to wait in storage. Some species can also be recruited as Shiny Pokémon, and passwords and the 2009 online events account for the rest of the 493.

Pokémon Towers and evolution

Stack Attack and Pokémon TowersThe headline addition is stacking. Once the squad reaches Bronze Rank, Slowking teaches it Stack Attack, and up to four members can climb onto one another’s heads to form a Pokémon Tower. The tower moves as one unit and every Pokémon in it uses a move in the same turn, with only the leader’s first move costing PP. It falls apart after heavy damage, in certain weather, on some traps or when hit by thrown items. Wild Pokémon build towers too, and a Pokémon can pick up an Egg Move by watching a tower-mate use it a few times.
Evolution inside dungeonsThe DS games made Pokémon travel to a special place, such as Luminous Spring, before they could evolve. Here evolution happens on the spot: when a Pokémon levels up or meets its evolution condition mid-dungeon, the game asks whether it should evolve, starters included. Enemies can evolve too, under looser rules, after knocking out a squad member or fighting one another, and an enemy that faints a teammate still evolves even if a Reviver Seed brings the ally straight back. Together with enemy towers, this makes the trilogy noticeably tougher than the DS games.

Town life and jobs

The hub townPokémon Village, Pokémon Beach and Pokémon Garden share the same layout and services. Duskull runs a bank that keeps money safe, Kangaskhan’s warehouse stores items so they cannot be lost on a failed expedition, and Kecleon’s shop sells goods such as Orbs and Berries. Once the squad reaches Bronze Rank, a pair of Gastrodon open treasure chests for a small fee, Slaking reminds Pokémon of moves they learn by levelling up, and Slowking handles the jobs, team changes and Tower practice. Only the residents differ from version to version.
  • SlowkingSlowkingJobs and the squad
  • DuskullDuskullBank
  • KangaskhanKangaskhanWarehouse
  • KecleonKecleonShop
  • GastrodonGastrodonOpens treasure chests
  • SlakingSlakingMove reminder
Jobs and Adventure Squad ranksSlowking’s request board posts jobs such as rescuing a lost Pokémon, delivering an item, retrieving something from a dungeon or escorting a client. Completing them earns points that lift the squad from Normal Rank through 11 ranks in all, and each promotion brings something new to the town or the map.

The milestones along the way:

Rank Points What it brings
Bronze Rank 100 Slowking teaches Stack Attack; Gastrodon start opening treasure chests
Silver Rank 200 Slaking moves to town to remind Pokémon of their moves
Gold Rank 1,300 Jobs that reward the Secret Slab and the Enigma Part
Platinum Rank 1,600 The Unown dungeon opens
Super Rank 4,000 A Legendary dungeon opens
Royal Rank 8,000 The last step before Slowking’s own rank
Slowking Rank 71,200 The highest rank of all, named after the elder himself

Online features

WiiConnect24 news and missionsWith WiiConnect24 switched on, the games received news and limited-time missions, and Farfetch’d passed on reports of rare Pokémon spotted in the dungeons. Mew, Darkrai, Jirachi and Palkia all arrived this way between August and November 2009, and beating them did not guarantee that they would join.
Wonder Mail W and rescuesWonder Mail W missions were downloaded over Nintendo Wi-Fi Connection instead of being typed in as passwords. They unlocked Arceus from 20 August 2009 and Dialga and Giratina from 15 October. A squad that fainted could also post a rescue request online for another player to answer, saving the money and items it would otherwise lose. WiiConnect24 closed on 28 June 2013 and Nintendo Wi-Fi Connection on 20 May 2014, taking all of this with them.

Controls, looks and price

ControlsThe games work with the Wii Remote and Nunchuk, the Classic Controller (the Pro included) and the GameCube controller. A Nintendo DS can serve as the controller too, through DS Download Play: the menus spread across its two screens and moves can be picked on the touch screen.
A picture-book lookInstead of the pixel art of the DS games, the dungeons are drawn in soft, rounded 3D with a picture-book feel. The Pokémon models are the ones from My Pokémon Ranch and Pokémon Rumble, made with the help of Ambrella.
Price and extrasEach version cost 1,200 Wii Points, rising to 1,234 Wii Points from April 2014, so the whole trilogy cost 3,600 points at launch. There were no paid add-ons: Pal Passwords, WiiConnect24 missions and Wonder Mail W were all free. One version is a complete adventure with its own story and dungeons, but only all three together reach the whole roster.

Characters

The cast is small and local, and the same in all three versions apart from one sparring partner:

  • SlowkingSlowkingElder of the town
  • ShuckleShuckleGoes missing
  • AronAronRaises the alarm
  • SwinubSwinubRaises the alarm
  • FarfetchdFarfetch’dQuarrelsome resident
  • SneaselSneaselRival in Blazing
  • FloatzelFloatzelRival in Stormy
  • GrumpigGrumpigRival in Light
  • Slowking: The wise old leader of each version’s hub town. Slowking referees the residents’ squabbles, sends the newcomers after the missing Shuckle, names the Adventure Squad and runs the request board, much as Wigglytuff runs its Guild in Explorers of Time and Darkness. He teaches the squad Stack Attack once it reaches Bronze Rank, and the very highest squad rank is named after him.
  • Shuckle: The Pokémon whose disappearance starts the adventure. Tempted into a nearby dungeon by talk of a delicious fruit, Shuckle fails to come back, and rescuing it is the tutorial in which the player first leads a team. Bringing it home safely is what convinces Slowking that the newcomers should form an Adventure Squad.
  • Aron and Swinub: Shuckle’s young friends, who raise the alarm. They hurry to Slowking while he is refereeing yet another argument, and their plea sends the newly chosen hero and partner into the first dungeon.
  • Farfetch’d: A hot-headed resident who is forever arguing with its sparring partner, although the two are close friends underneath and finally make peace over one of the shared cookies. With WiiConnect24 switched on, Farfetch’d also passed on reports of rare Pokémon spotted in the dungeons, the hook for the 2009 event missions.
  • Sneasel, Floatzel and Grumpig: Farfetch’d’s opposite number changes with the version: Sneasel in Blazing, Floatzel in Stormy and Grumpig in Light. Whichever it is, it spends the story trading insults with Farfetch’d, and the pair only settle their differences once the squad brings home the cookies meant for sharing.

Pokémon

All 493 Pokémon known in 2009 appear, from Bulbasaur to Arceus, and this was the first Mystery Dungeon release in which Arceus could join the team. No version holds them all: the 27 starters are split nine to a version, and each version has well over a hundred exclusives, as the version tables show. Most recruits come from beating wild Pokémon in dungeons; the rest come from 20 Pal Passwords and, in 2009, came from seven event Pokémon delivered online.

Event Pokémon

Seven Pokémon could only be had online, all of them in the first three months. Four came as WiiConnect24 visitors, reported by Farfetch’d and waiting deep in special missions: Mew on the 15th floor of each version’s Chocolate dungeon, Darkrai on the 15th floor of its Path to Treasure dungeon, Jirachi on the 20th floor of a mission dungeon and Palkia on the 15th, and any of them might refuse to join even when beaten. The other three came through Wonder Mail W missions over Nintendo Wi-Fi Connection. With both services long gone, none of the seven can be obtained today.

  • MewMewWiiConnect24 · August 2009
  • DarkraiDarkraiWiiConnect24 · August–September 2009
  • JirachiJirachiWiiConnect24 · September–October 2009
  • PalkiaPalkiaWiiConnect24 · October–November 2009
  • ArceusArceusWonder Mail W · from August 2009
  • DialgaDialgaWonder Mail W · from October 2009
  • GiratinaGiratinaWonder Mail W · from October 2009

Pal Passwords

Twenty Pokémon can be recruited by entering Pal Passwords (なかよしパスワード, nakayoshi pasuwādo), which work in any version once the Adventure Squad has been formed. Chikorita’s password went out on launch day. The set mixes familiar faces such as Chikorita, Chimchar, Lucario and Lapras with Pokémon exclusive to one version, such as Gyarados, Metagross, Milotic and Ludicolo, and it is the only source of the Legendary Heatran and the Mythical Manaphy. Several of the password Pokémon arrive Shiny, and because the codes are typed in by hand, they need no connection. Among the twenty:

  • ChikoritaChikoritaLaunch day
  • ChimcharChimchar#390
  • LucarioLucario#448
  • LaprasLapras#131
  • GyaradosGyarados#130
  • MetagrossMetagross#376
  • MiloticMilotic#350
  • LudicoloLudicolo#272
  • HeatranHeatranPassword only
  • ManaphyManaphyPassword only

Shiny Pokémon

Thirty-six species can be recruited as Shiny Pokémon, ranging from Caterpie, Wurmple and their evolutions to Mareep, Wooper, Budew, Skorupi and Drapion. Every Shiny recruit has a Belly of 200 instead of the usual 100, so it can stay in a dungeon twice as long before it goes hungry. Some of the 36:

  • CaterpieCaterpie#010
  • WurmpleWurmple#265
  • MareepMareep#179
  • WooperWooper#194
  • BudewBudew#406
  • SkorupiSkorupi#451
  • DrapionDrapion#452

Events & online services

The trilogy’s online life was short and busy: a new event Pokémon or mission arrived roughly every month after launch, the last of them on 15 October 2009, and the services that carried them closed in 2013 and 2014.

Date What happened
4 August 2009 All three versions go on sale on the Japanese Wii Shop Channel at 1,200 Wii Points each; Chikorita’s Pal Password is released
7 August 2009 The first WiiConnect24 event: Mew appears in the Chocolate dungeons until 16 August
14 August 2009 Mystery Dungeon wallpapers go up on the Pokémon Daisuki Club fan website
20 August 2009 The Wonder Mail W mission for Arceus goes live, and Darkrai’s WiiConnect24 event runs until 12 September
15 September 2009 Jirachi’s WiiConnect24 event begins, running until 12 October
15 October 2009 Palkia’s WiiConnect24 event begins (until 15 November), and Dialga and Giratina arrive through Wonder Mail W
28 June 2013 WiiConnect24 shuts down, ending news and event mission downloads
April 2014 The price of each version rises from 1,200 to 1,234 Wii Points
20 May 2014 Nintendo Wi-Fi Connection closes, ending Wonder Mail W and online rescue requests

Regional Variations

As Japan-only downloads, the Adventure Squad games have no regional versions to compare, but a few points are worth knowing:

  • The games were released only in Japan, on 4 August 2009; no version was ever issued in North America, Europe, Australia or Korea.
  • WiiWare downloads are tied to the console’s region, so the games only run on Japanese Wii and Wii U systems.
  • All the text is in Japanese. With no official English names, the titles have been translated in several ways: besides Keep Going! Blazing, Let’s Go! Stormy and Go For It! Light Adventure Squad, used on this page, they have been called Advance! Fire, Go! Storm and Aim! Light Adventure Team, or Onwards! Fire, Let’s Go! Storm and Aim High! Light Adventure Squad.
  • When the games were revealed, some English-language sites expected an American release to follow, but none was ever announced.

Left in the data

  • Notes published with the 2020 fan translation point to a number of dummied items in the game data, carried over from Explorers of Sky and impossible to obtain without cheats.

Trivia & facts

  • The Adventure Squad games are the only Pokémon Mystery Dungeon titles never released outside Japan, and the only ones sold purely as downloads.
  • They were the first games in the series made for a home console. The next to appear on one was Rescue Team DX on Nintendo Switch, more than ten years later.
  • Promotional image from the official Japanese website
    From the 2009 Japanese promotion.

    They were also the series’ first games in full 3D, built from Pokémon models shared with My Pokémon Ranch and Pokémon Rumble rather than new sprites.

  • This is the only Pokémon Mystery Dungeon story whose hero is not a human turned into a Pokémon: the player is simply one of the locals.
  • They were the first games in the series to drop the personality quiz, letting the player choose a leader and a partner directly.
  • Promotional image from the official Japanese website
    An image from the official Japanese site.

    No other Mystery Dungeon games give each version its own dungeons: all 45 here belong to a single version, 15 apiece.

  • Arceus, which had only appeared as a statue in Explorers of Sky, could be recruited in a Mystery Dungeon game for the first time here, its type changing to match the version.
  • The trilogy was given away early by a McDonald’s pamphlet in Japan in June 2009, weeks before The Pokémon Company detailed it.
  • From April 2014 each version cost a curiously neat 1,234 Wii Points, up from 1,200 at launch.
  • During its August 2009 event, Mew could turn up transformed into another Pokémon.
  • These were the last Pokémon Mystery Dungeon games credited to Chunsoft. By the time Gates to Infinity arrived in 2012, the studio had merged with Spike, and the new game was credited to Spike Chunsoft.

Legacy

What came after

  • Launch in Japan – 4 August 2009. Blazing, Stormy and Light released together on WiiWare at 1,200 Wii Points each
  • Last new event Pokémon – 15 October 2009. Dialga and Giratina arrive through Wonder Mail W, with Palkia over WiiConnect24
  • Gates to Infinity – 23 November 2012. The next Pokémon Mystery Dungeon game launches on Nintendo 3DS in Japan, credited to Spike Chunsoft
  • Kotaku recommendation – 29 November 2017. Chris Kohler names the trilogy among the WiiWare games to buy before the Wii Shop Channel closes
  • Wii Points top-ups end – 26 March 2018. The last day to add Wii Points to a Wii Shop Channel account
  • End of sales – 30 January 2019. The last day to buy software on the Wii Shop Channel; the trilogy can no longer be purchased
  • Rescue Team DX – 6 March 2020. The series returns to a home console for the first time since the trilogy, on Nintendo Switch
  • Fan translation – 28 April 2020. An unofficial English patch translates all three versions

Where to play it today

As of October 2026 there is no way to buy any of the Adventure Squad games. They were sold only as WiiWare downloads, sales ended when the Wii Shop Channel stopped selling software on 30 January 2019, and there has been no port, remaster or Nintendo Switch Online release since. Copies already on Japanese Wii or Wii U consoles still play offline, and Nintendo said past buyers could redownload their games after the shop closed, while warning that this would also end at some point. The event missions, Wonder Mail W and online rescues have been gone since WiiConnect24 closed in 2013 and Nintendo Wi-Fi Connection in 2014, but the Pal Passwords are typed in by hand, so those still work.

Japanese magazine scan of the WiiWare Mystery Dungeon games, June 2009
A June 2009 magazine scan of the new games.

How it was made

Chunsoft, the studio behind the Mystery Dungeon formula and every earlier Pokémon Mystery Dungeon game, built the trilogy for The Pokémon Company, carrying many systems over from Explorers of Sky, which had launched in Japan only months earlier. Seiichiro Nagahata and Hironori Ishigami directed, Koichi Nakamura produced for Chunsoft, and Hitoshi Yamagami and Kunimi Kawamura were among The Pokémon Company’s producers, with Satoru Iwata and Tsunekazu Ishihara as executive producers and Shin-ichiro Tomie writing the scenario. Rather than draw new sprites, the team used the 3D Pokémon models from My Pokémon Ranch and Pokémon Rumble, produced with Ambrella.

The games leaked before they were announced. In June 2009 a pamphlet from McDonald’s restaurants in Japan, apparently tied to the chain’s Mac de DS download promotion, showed three WiiWare Mystery Dungeon logos, and English-language sites picked it up as a rumour on 16 June. Magazine scans followed, and the official Japanese Pokémon website soon listed the three titles. In mid-July it revealed the 4 August release date, the 1,200-point price, the Pokémon Tower and support for the DS as a controller, along with a first trailer.

The Adventure Squads elsewhere

Launch campaignTo mark the launch, buyers who joined Club Nintendo and registered their Wii Shop Channel details could enter a prize draw for scene books and straps themed on each of the three squads, with about 50 books and 200 straps up for grabs per squad.
A nod in Super Mystery DungeonThe 2015 Nintendo 3DS game Pokémon Super Mystery Dungeon remembers the trilogy in its Ancient Treasure collection, which names a set of looplets after earlier games in the series. Three of them refer to the Adventure Squads, their Japanese names echoing the flame, storm and light of the three versions.
The 2020 fan translationOn 28 April 2020 an unofficial English patch covering all three versions was released, making the games playable in English for the first time, more than a decade after launch. It remains the only way to play them in English.

Reception

Sales

Neither Nintendo nor The Pokémon Company has ever published download figures for any of the three versions, and as download-only WiiWare games they never appeared in Japan’s retail sales charts, so there is no reliable count of how many squads were formed.

What the press said

There are no review scores to speak of. The trilogy never left Japan and arrived as quiet downloads, so it has no Metacritic or OpenCritic page, and English-language coverage came as import news rather than full reviews. JC Fletcher of Engadget picked out the shared saves: “Players will be able to share save data throughout all three games, so they can level up a persistent team.” A preview on Siliconera expected the wild Pokémon to put up a real fight: “It’s going to be a challenge to survive that, especially since they like stacking up into towers!”

Previews concentrated on what was new: the move to 3D models shared with My Pokémon Ranch and Pokémon Rumble, Pokémon Towers, evolution inside dungeons and the save files shared between versions. Japanese sites such as 4Gamer and Game Watch covered the launch largely through official material, repeating its description of a gentle, picture-book look. Interest came later: Kotaku picked them out in 2017 as WiiWare worth buying before the shop closed, and coverage of the 2020 fan translation found them light on plot but built firmly around dungeon-crawling and stacking.

Awards and honours:

  • Included in Kotaku’s The Best WiiWare Games to Buy Before They All Disappear (Chris Kohler, 29 November 2017), under Only in Japan

Further reading

More Mystery Dungeon games and home-console spin-offs on the site: