Smaller Pokémon Apps & Event Games

The Dancing? Pokémon Band app iconThe Pokémon Wave Hello app icon
Games on this page Eight:
PokéPark Fishing Contest DS (2005)
Pokémate (2006)
Pokémon Say Tap? (2011)
Dancing? Pokémon Band (2015)
99 Quest: Pokémon Version (2015)
Pokémon Wave Hello (2019)
Pokémon Tower Battle (2019)
Pokémon Medallion Battle (2019)
Platforms Nintendo DS(Download Play) · NTT Docomo i-modephones · iOS and Android · Google Pixel 4(Google Play) · Facebook Gaming
Makers The Pokémon Company and Nintendo · Square Enix · Creatures Inc. · Benesse · Google · Bombay Play · GCTurbo
Years 2005 to 2019 (launches); the last closure came in early 2024
Regions Japan only: Pokémate, Say Tap?, Dancing? Pokémon Band and 99 Quest · Japan and Taiwan: the fishing game · worldwide: Tower Battle · Asia, Europe, North America and Australia: Wave Hello · Asia-Pacific: Medallion Battle
Price Free, apart from Pokémate (210 yen a month)
Status today None can be played or downloaded officially (October 2026)

Overview · Quick Answers · Timeline · PokéPark Fishing Contest DS · Pokémate · Say Tap? · Dancing? Pokémon Band · 99 Quest · Wave Hello · Tower Battle · Medallion Battle · Delisted & Lost · Trivia

Overview

The Pokémon Medallion Battle logoNot every official Pokémon game has come out on a Nintendo console, or stayed around long enough to be remembered. This page gathers eight small pieces of official Pokémon software that lived somewhere else: on Japanese feature phones, on iPhones and Android handsets, on Google’s Pixel 4, on Facebook and, in the oldest case, on a Nintendo DS only until it was switched off. Most were free, most never left Japan, and nearly all were made to last a season rather than a lifetime.

The makers are as varied as the formats. The oldest, PokéPark Fishing Contest DS, was beamed by DS Download Play to visitors at the 2005 PokéPark in Nagoya and, a year later, in Taipei. Square Enix co-produced Pokémate, a 2006 messaging app for NTT Docomo phones with Pokémon to catch on the side. Creatures is credited with two short-lived rhythm games, Pokémon Say Tap? in 2011 and Dancing? Pokémon Band in 2015, each set to the anime’s ending song of the day, and Benesse, the education company behind Shinken Zemi, turned the times tables into Pokémon battles in 99 Quest. In 2019 Google released Pokémon Wave Hello to show off the Pixel 4’s radar-based Motion Sense, and that December the Indian studio Bombay Play and the Californian studio GCTurbo launched Pokémon Tower Battle and Pokémon Medallion Battle as Facebook Instant Games.

The other thing they share is that none can be obtained officially any more. The rhythm games were only ever meant to be around for a few months, others simply slipped off their storefronts, and one never existed outside a DS’s memory. Taken together they are a snapshot of how The Pokémon Company has used small, throwaway games to promote films, songs, phones and new platforms, and several of them now rank among the hardest pieces of Pokémon history to find.

Quick Answers

The questions people ask most about these little-known Pokémon apps and event games, answered first and explained further down the page.

Can I still play any of these games?

Not officially. Every one has closed or been withdrawn: Pokémate shut down in January 2008, Say Tap? and Dancing? Pokémon Band were only offered for a few months, 99 Quest and Tower Battle have vanished from their storefronts, Wave Hello had left Google Play by June 2022 and Medallion Battle closed in early 2024. The fishing game was only ever a temporary download at events. More →

Which of them came out in English?

Three. Pokémon Wave Hello was released on Google Play in English-speaking countries as well as in Japan and much of Europe, Pokémon Tower Battle could be played in English worldwide on Facebook, and Pokémon Medallion Battle offered English in the Asia-Pacific countries where it launched. The other five were Japanese-only, although the fishing game also had a Traditional Chinese version in Taiwan. More →

Which one is the rarest?

PokéPark Fishing Contest DS. It was only ever beamed wirelessly to DS consoles at PokéPark 2005, Pokémon Center stores and Pokémon Festa 2005, then at PokéPark 2006 in Taipei, and it was wiped the moment the console was switched off. No copy has ever been released to the public. More →

A Magikarp catch in PokéPark Fishing Contest DS
A Magikarp lands in PokéPark Fishing Contest DS.

How much did they cost?

Nearly all of them were free. The exception was Pokémate, which cost 210 yen a month on NTT Docomo phones after a free first month. Say Tap?, Dancing? Pokémon Band, 99 Quest and Wave Hello were free downloads, the fishing game was free at the venues, and the two Facebook games were free to play, with optional video adverts that handed out in-game bonuses. More →

What was the first official Pokémon app for mobile phones?

Pokémate, made by Square Enix with The Pokémon Company, which went live on 5 June 2006 for NTT Docomo’s FOMA phones in Japan. The first official Pokémon app for modern touchscreen smartphones came five years later: Pokémon Say Tap?, released free on the Japanese App Store on 15 July 2011. More →

The Pokémon Say Tap? app icon
Say Tap?, the first official Pokémon smartphone app.

Why were Say Tap? and Dancing? Pokémon Band only around for a few months?

Both were promotions tied to a single season. Say Tap? was built around Pokémon Ieru Kana? BW, the anime’s ending song in 2011, and Dancing? Pokémon Band promoted the 2015 film Hoopa and the Clash of Ages and the Pikachu short shown with it. Dancing? also needed an internet connection, so it stopped working altogether on 29 October 2015. More →

Did Nintendo have a hand in any of them?

Only in PokéPark Fishing Contest DS, which The Pokémon Company published together with Nintendo. When Say Tap? was announced, The Pokémon Company made a point of saying that Nintendo was not involved. The rest came from Square Enix, Creatures, Benesse, Google, Bombay Play and GCTurbo. More →

Timeline

Every launch and closure across the eight games, in date order. Two of them, 99 Quest and Tower Battle, disappeared without a closing date ever being announced, so they have no final row.

Date Game What happened
16 May 2005 PokéPark Fishing Contest DS Download Play distribution begins at PokéPark 2005 in Nagoya
17 July 2005 Pokémon Fishing Contest DS The Pokémon Center version reaches every Pokémon Center store in Japan and Pokémon Festa 2005
21 August 2005 Pokémon Fishing Contest DS Pokémon Festa 2005 stops handing it out
31 August 2005 PokéPark Fishing Contest DS Distribution ends at PokéPark 2005 and the Pokémon Center stores
24 April 2006 Pokémate Square Enix and The Pokémon Company announce their mobile partnership and its first app
5 June 2006 Pokémate The service opens on NTT Docomo FOMA phones
23 June 2006 PokéPark Fishing Contest DS A Traditional Chinese version is handed out at PokéPark 2006 in Taipei
24 September 2006 PokéPark Fishing Contest DS PokéPark 2006 closes, ending the game’s last distribution
January 2008 Pokémate The service closes at the end of the month
15 July 2011 Pokémon Say Tap? Released free on the Japanese App Store
11 August 2011 Pokémon Say Tap? Arrives on Android Market
30 September 2011 Pokémon Say Tap? Its App Store run ends
28 October 2011 Pokémon Say Tap? Its Android Market run ends
30 June 2015 Dancing? Pokémon Band Released free on iOS and Android in Japan
24 July 2015 Dancing? Pokémon Band Version 1.1.0 adds Mewtwo and three songs
30 September 2015 Dancing? Pokémon Band Downloads end
Early October 2015 99 Quest Benesse’s times-tables app arrives on iOS and Android in Japan
29 October 2015 Dancing? Pokémon Band The service shuts down at 23:59 and the game stops working
15 October 2019 Pokémon Wave Hello Released on Google Play as the Pixel 4 is unveiled
20 November 2019 Pokémon Medallion Battle Open beta in the Philippines
23 December 2019 Tower Battle and Medallion Battle Both launch on Facebook Gaming: Tower Battle worldwide, Medallion Battle in selected Asia-Pacific countries
By June 2022 Pokémon Wave Hello Removed from Google Play, almost three years after launch
Early 2024 Pokémon Medallion Battle The service closes after a little over four years

PokéPark Fishing Contest DS

At a glance PokéPark Fishing Contest DS
Japanese title ポケパーク釣り大会DS (Poképāku Tsuri Taikai DS, “PokéPark Fishing Tournament DS”)
Other versions Pokémon Fishing Contest DS (ポケモン釣り大会DS)at Pokémon Center stores and Pokémon Festa 2005; a Traditional Chinese edition, 神奇寶貝樂園釣魚大賽DS, in Taiwan
Platform Nintendo DS, by DS Download Play only
Maker The Pokémon Company, published with Nintendo
Handed out 16 May to 31 August 2005 at PokéPark 2005, Nagoya · 17 July to 31 August 2005 at Pokémon Center stores, and until 21 August at Pokémon Festa 2005 · 23 June to 24 September 2006 at PokéPark 2006, Taipei
Price Free to download at the venues
Status Only ever a temporary download; no official copy exists
The PokéPark Fishing Contest DS logo
The PokéPark logo.
The Pokémon Fishing Contest DS logo
The Pokémon Center version.

PokéPark Fishing Contest DS is the oldest game here and by far the hardest to find, because it was never sold or saved anywhere. It existed only as a DS Download Play broadcast: visitors to PokéPark 2005, the temporary Pokémon theme park built in Nagoya during Expo 2005 Aichi, could beam it to their consoles from 16 May 2005. That summer a version renamed Pokémon Fishing Contest DS was sent out at every Pokémon Center store in Japan and at the touring Pokémon Festa 2005, and in June 2006 a Traditional Chinese version followed at PokéPark 2006 in Taipei. Fans sometimes call it PokéPark Fishing Rally DS.

It plays with little more than the A button: cast, wait for a bite, then hammer A to reel the catch in. Every Pokémon landed is turned into points, the setting changes as time passes, and your best five catches can go on a top-50 ranking. Everything else vanished the moment the DS was switched off, which made the game a souvenir that nobody could take home.

Fishing in the river in PokéPark Fishing Contest DS
Fishing in the river.
Cast, wait and reelThe top screen shows a stretch of water with the shadows of Pokémon gliding beneath it and a float swaying from side to side. Cast with A or a tap on the touch screen, and when a Pokémon takes the bait and drags the float under, rapid presses of A bring it in; the catch then appears on the touch screen, with its score on the screen above.
Weight, level and rarityEvery catch is rated on three measures, its weight, its level and how rare it is, and turned into points. A heavy or rare Pokémon is worth far more than a common one, so a big total takes luck as well as timing, and the five catches you keep make up your score.
The map of the fishing areas in PokéPark Fishing Contest DS
The map of the fishing grounds.
From river to seaThe contest is set on a river that flows out to the sea. After a set time the fishing ground moves on, and each stretch of water has its own selection of Pokémon, so the catches change as you work your way downstream.
A Fishing Contest DS high-score machine at a Pokémon Center store
A high-score machine at a Pokémon Center.
Rankings and score machinesYou could hold up to five Pokémon at once. If their combined score made the top 50, it was sent to the master high-score list, which players could check on the distribution machines at Pokémon Center stores, and PokéPark 2006 in Taipei kept a scoreboard of its own.
The menu of PokéPark Fishing Contest DS
The game’s menu.
Fishing at sea in PokéPark Fishing Contest DS
Fishing at sea.

Twenty-five water Pokémon from the first three generations can be hooked, from Magikarp and Gyarados to Feebas and Relicanth:

  • PoliwagPoliwag#060
  • KinglerKingler#099
  • HorseaHorsea#116
  • GoldeenGoldeen#118
  • SeakingSeaking#119
  • MagikarpMagikarp#129
  • GyaradosGyarados#130
  • DratiniDratini#147
  • DragonairDragonair#148
  • ChinchouChinchou#170
  • QwilfishQwilfish#211
  • CorsolaCorsola#222
  • RemoraidRemoraid#223
  • OctilleryOctillery#224
  • MantineMantine#226
  • CarvanhaCarvanha#318
  • SharpedoSharpedo#319
  • WailmerWailmer#320
  • BarboachBarboach#339
  • WhiscashWhiscash#340
  • CorphishCorphish#341
  • CrawdauntCrawdaunt#342
  • FeebasFeebas#349
  • GorebyssGorebyss#368
  • RelicanthRelicanth#369

Pokémate

At a glance Pokémate
Japanese title ポケメ~ト (Pokemēto)
Platform NTT Docomo FOMA phones on i-mode(an i-appli for the 90X and 70X series and the SA800i); pre-installed on the FOMA P902iS
Maker Square Enix with The Pokémon Company; published by Square Enix
Released 5 June 2006 (Japan), after an announcement on 24 April 2006
Price 210 yen a month after a free first month
Status Closed in January 2008
The Pokémate logo
The Pokémate logo.

Pokémate was the first official Pokémon application for mobile phones, and the opening product of a mobile partnership between Square Enix and The Pokémon Company announced in April 2006. It went live on 5 June 2006 for NTT Docomo’s FOMA handsets in Japan and was, at heart, a messaging app for primary-school children: a partner Pokémon such as Pikachu told you when new mail had arrived and kept you company while you wrote back to family and friends.

Around the messaging sat a collecting game. On Pokémon Road you threw Poké Balls to catch wild Pokémon, which went into a Pokémon Box that doubled as a Pokédex, with all 386 species of the first three generations to find. Two editions, the ordinary download and one pre-installed on the FOMA P902iS handset, split some of the Pokémon between them. After a free first month the service cost 210 yen a month, and it closed at the end of January 2008.

Mail and chatMail was the heart of the app, with your chosen partner Pokémon announcing each new message. A chat room let up to 16 people talk at once, and the main menu had options to add friends and to recommend the app to them, a reminder that Pokémate was a social tool first and a game second.
Pokémon Road and the Pokémon BoxPokémon Road was where the catching happened: Poké Balls thrown at wild Pokémon filled the Pokémon Box as you worked towards all 386. More balls could be bought in the app’s shop, and some of the Pokémon sprites did not match the artwork used in the main games.
Two editions and tradingThe pre-installed P902iS edition and the downloadable one each held Pokémon the other lacked, in the manner of paired main-series versions, so completing the Box meant trading with a friend who had the other edition. The pre-installed version also let P902iS owners start straight away, without a download.
MembershipOnce the free month was over, the 210-yen monthly membership opened the Poké Ball shop and let players change the background of their room, so paying members had more chances to catch Pokémon and more ways to personalise the app.

Pokémon Say Tap?

At a glance Pokémon Say Tap?
Japanese title ポケモン言えTAP? (Pokémon Ie TAP?), a pun on the song title Pokémon Ieru Kana?, “Can You Say Them All?”
Platforms iOS (Japanese App Store) and Android (Android Market); a browser version for members of the Pokémon Daisuki Club website
Maker The Pokémon Company, with development credited to Creatures Inc.
Released 15 July 2011 (iOS) · 11 August 2011 (Android), Japan only
Needs iOS 4.3 or later (iPhone 3GS, third-generation iPod touch, iPad and newer) · Android 2.1 or later
Price Free
Status Off the App Store after 30 September 2011 and Android Market after 28 October 2011

Pokémon Say Tap? was a free rhythm game offered for a few months in the summer of 2011, and the first official Pokémon app made for modern touchscreen smartphones. It is built around Pokémon Ieru Kana? BW, the famous song that reels off Pokémon names, updated for the Pokémon Black and White era, sung by Takeshi Tsuruno and used as the anime’s Japanese ending theme at the time. As the song plays, markers slide towards a target and you tap as each name is sung, and a well-timed tap flips up the Pokémon’s card from the Pokémon Trading Card Game.

Three misses end a run, and reaching Stunfisk, the last Pokémon in the song, clears it. The Pokémon Company presented it as a promotional app for the song and the card game rather than a full video game, and stressed when it was announced that Nintendo had no part in it. It reached the App Store on 15 July 2011 and Android Market on 11 August, and had been withdrawn from both by the end of October.

Tapping to the namesMarkers travel along a bar towards a circle, and you tap each one as it arrives, in time with the sung names. Every hit is scored for accuracy, so the closer to the centre of the circle you tap, the more points you earn, and partway through the song a burst of rapid tapping breaks up the rhythm.
Easy and hard modesEasy mode shows the markers. Clear it once and hard mode opens up, with the markers taken away so that you play by ear and from memory, and reviewers at the time found the whole thing surprisingly demanding.
Rankings and the PC versionOn phones you picked a favourite Pokémon and posted your score to an online ranking. The browser version on the Pokémon Daisuki Club website, open to registered members, played the same way but had no leaderboard.
The title screen on iPad.
The title screen on iPad.
Tapping along on an iPod touch.
Tapping along on an iPod touch.
The same song on iPad.
The same song on iPad.
  • StunfiskStunfiskThe song’s last name

Dancing? Pokémon Band

At a glance Dancing? Pokémon Band
Japanese title おどる?ポケモンおんがくたい (Odoru? Pokémon Ongakutai)
Platforms iOS and Android
Maker Creatures Inc. for The Pokémon Company
Released 30 June 2015 (Japan) · version 1.1.0 on 24 July 2015
Price Free
Status Downloads ended on 30 September 2015; the service shut down at 23:59 on 29 October 2015
The Dancing? Pokémon Band logo
The game’s logo.

Dancing? Pokémon Band was a free rhythm game released in Japan on 30 June 2015 to promote that summer’s film, Hoopa and the Clash of Ages, and Pikachu and the Pokémon Band, the short shown before it. Its song is Gao Gao All Stars, sung by Little Glee Monster, which was both the short’s theme and the anime’s ending at the time.

Notes drop towards three Pokémon faces at the foot of the screen, and tapping each face as its note arrives makes that Pokémon dance and call out its cry, so a good run turns the song into a chorus of Pokémon voices. The game was always meant to be temporary: downloads stopped on 30 September 2015 and the servers went off on 29 October, after which even installed copies would not run.

Scoring and berriesA tap that lands near the centre of a face icon scores more than a glancing one. Each song ends with a rank and a Pecha Berry reward that grows with your score, and the berries are what pay for new dancers.
Bonus dance and photosEvery hit adds to a combo gauge, and a full gauge brings two more Pokémon on as backing dancers for a ten-second burst of free tapping. Afterwards you could take a photo of the routine and share it through LINE, Twitter or email.
Hoopa’s ringsSpend berries and Hoopa summons a new playable dancer through one of its rings. Watching each new video inside the app gave a one-off 250 berries, and three passwords unlocked Hoopa, Meowth and a special Pikachu.
The July updateVersion 1.1.0, the only update, arrived on 24 July 2015. It made Mewtwo available as a dancer straight away and added three songs, a special dance version of Gao Gao All Stars, Battle! Wild Pokémon from Pokémon X and Y and one more track, with beach and pop stages to join the original forest.
The title screen on iPhone.
The title screen on iPhone.
The tutorial explains the three faces.
The tutorial explains the three faces.
More of the tutorial.
More of the tutorial.

The playable dancers, three of them added by password or update; fourteen more Pokémon, from Chimchar to Marshtomp, watch from the audience:

  • PikachuPikachu#025
  • PanchamPancham#674
  • ChespinChespin#650
  • HawluchaHawlucha#701
  • BraixenBraixen#654
  • InkayInkay#686
  • WobbuffetWobbuffet#202
  • FrogadierFrogadier#657
  • HoopaHoopaPassword dancer
  • MeowthMeowthPassword dancer
  • MewtwoMewtwoAdded in 1.1.0

99 Quest: Pokémon Version

At a glance 99 Quest
Japanese title 九九クエスト~小学生算数アプリ ポケットモンスターバージョン~ (Kuku Kuesuto: Shōgakusei Sansū Apuri Poketto Monsutā Bājon)
English title 99 Quest – Elementary School Mathematics App: Pokémon Version
Platforms iOS and Android
Maker Benesse Corporation
Released Early October 2015, Japan only
Price Free, with no adverts
Status No longer on the App Store or Google Play
The 99 Quest Pokémon Version app icon
The app icon.

99 Quest is a free learning app from Benesse, the education company behind the Shinken Zemi correspondence courses, made to help Japanese primary-school children master the times tables. The 99 is a pun: kuku, the Japanese word for the tables, literally means “nine nine”, because they run from 1 × 1 to 9 × 9. Here, drilling them becomes a string of Pokémon battles.

With Pikachu as your partner you take on trainers whose Pokémon each carry a multiplication question, answered with number buttons around the edge of the screen. A right answer sends Pikachu into an attack that knocks down the opponent’s HP; only letting the timer run out lets the opponent hit back, so a wrong guess can be put right while time remains. Each trainer in a gym covers one row of the tables, and later opponents include Team Rocket and the Elite Four, with tougher trainers leaving less time to answer. All 67 stages were free and could be played offline.

Three ways through each tableEvery row of the tables has three stages: in order (じゅんばん), reversed (さかさま) and shuffled (ばらばら). Clearing all three unlocks a celebratory photo frame stamped with the date, a small reward that parents could save, and beaten trainers come back later with harder questions.
Hints and reviewA hint button at the side of the screen reads the current sum aloud, and every question answered wrongly is noted so that it can be gone over at the end of the battle. Each session finishes with a summary of the day’s results.
Made for familiesParents could set how long a child may play: when the time is up, the app shows a reminder and closes, and relaunching it resets the timer. There were no adverts, and once downloaded it worked offline, even in aeroplane mode.

Pokémon Wave Hello

At a glance Pokémon Wave Hello
In Japan Released under the same English title
Platform Android (Google Play), built for the Motion Sense radar of the Google Pixel 4and Pixel 4 XL
Maker Google with The Pokémon Company; published by Google
Released 15 October 2019, the day the Pixel 4 was unveiled, in Japan, North America, much of Europe, Australia and parts of Asia
Price Free
Rating ESRB E · PEGI 3 · GSRR 6+ (Taiwan)
Status Removed from Google Play by June 2022
The Pokémon Wave Hello title screen
The title screen.

Pokémon Wave Hello was a short, free interactive demo made to show off Motion Sense, the radar-based gesture control that Google built into the Pixel 4 with its Soli chip. Released on Google Play when the phone was unveiled on 15 October 2019, it doubled as a trailer of sorts for Pokémon Sword and Shield, which reached Nintendo Switch a month later.

Five Pokémon appear one at a time: Pikachu and Eevee, then Galar’s three new first partners, Grookey, Scorbunny and Sobble. Each asks for one or two simple gestures made in the air above the phone, such as a wave hello or a hand reaching in to give it a pat, and reacts when you get it right. Once you have met all five, a ring of Poké Balls lets you call any of them back to play again and read a little about it. Phones without Motion Sense could get through it with taps on the screen instead, but only a Pixel 4 showed what it was really for.

No closing date was ever announced. By June 2022 Google had quietly taken the app off Google Play, almost three years after launch, although the Pixel 4’s separate Pokémon live wallpapers could still be downloaded through the phone’s wallpaper settings at that point.

Touch-free gesturesThe Soli chip sensed hand movements above the phone without any contact, and Wave Hello worked as a friendly tutorial for it: each Pokémon responds to a wave or a reaching hand, so new owners learned the Pixel 4’s touch-free controls by playing. Settings let you start over, pick a Pokémon or turn the sound off.
The Pixel 4’s Pokémon wallpapersSeparately from the app, the Pixel 4 had Pokémon live wallpapers that answered to Motion Sense too: you could wave at the Pokémon, bring a hand closer to pet them, tap to make them jump and double-tap to switch between them.
  • PikachuPikachu#025
  • EeveeEevee#133
  • GrookeyGrookeyGrass first partner
  • ScorbunnyScorbunnyFire first partner
  • SobbleSobbleWater first partner

Pokémon Tower Battle

At a glance Pokémon Tower Battle
Platform Facebook Gaming(Instant Games), in web browsers and the Facebook app
Maker Bombay Play, for The Pokémon Company
Released 23 December 2019, worldwide, after a soft launch in the Asia-Pacific region
Players 2, in real-time online matches
Price Free to play, with optional video adverts
Status No longer on Facebook; no closing date was announced
The Pokémon Tower Battle logo
The Tower Battle logo.

Pokémon Tower Battle was a free stacking game made by the Indian studio Bombay Play and launched worldwide on Facebook Gaming on 23 December 2019, alongside Pokémon Medallion Battle. It is a Pokémon version of Animal Tower Battle, Yuta Yabuzaki’s mobile game in which players take turns piling animals on top of one another.

Each turn deals you a random piece of Pokémon artwork to drop onto a floating island, with twenty seconds to turn it and choose where it lands. The tower gets shakier with every drop, and whoever sends a Pokémon tumbling off the island loses. Matches last only a few minutes and could be played in real time against Facebook friends or random opponents.

Announcing the two Facebook games together, The Pokémon Company’s chief executive put the idea simply:

Launching these games through Facebook will allow people all over the world to experience Pokémon in digital form.

— Tsunekazu Ishihara, December 2019

Poké Balls and rare PokémonA Poké Ball swaps the Pokémon you have been dealt for a different one, an Ultra Ball gives a chance of a rare Pokémon and a Master Ball guarantees one. Balls were earned in play or by watching video adverts, with Ultra and Master Balls handed out at random when several videos were watched in a row.
Ranked seasons and recordsRanked play ran in seasons, with rewards for the rank you reached before each reset. The game also kept a record of your tallest tower, which could be shared on Facebook, and there was a global leaderboard.

Among the Pokémon you could be dealt, each with a suitably awkward outline:

  • MeowthMeowth#052
  • SlowpokeSlowpoke#079
  • GengarGengar#094
  • KoffingKoffing#109
  • PinsirPinsir#127
  • LaprasLapras#131

Pokémon Medallion Battle

At a glance Pokémon Medallion Battle
Platform Facebook Gaming (Instant Games)
Maker GCTurbo, for The Pokémon Company
Released 23 December 2019 in selected Asia-Pacific countries, among them Hong Kong, Taiwan and Malaysia, after an open beta in the Philippines from 20 November 2019
Players 1-on-1 online battles; Raids for up to six
Price Free to play, with optional video adverts
Status Closed in early 2024

Pokémon Medallion Battle was a free card-battle game for Facebook Gaming, made by the Californian studio GCTurbo. After an open beta in the Philippines from 20 November 2019, it launched on 23 December in selected Asia-Pacific countries, the same day as Tower Battle, and kept going for a little over four years before it closed in early 2024.

Pokémon came as collectable medallions, each with a Combat Power value, a type borrowed from the Pokémon Trading Card Game and often a special power. You built a team of six and laid them face down in order of CP; each turn one medallion from each side was revealed, powers went off and the higher CP took the point, with three points winning the match. Ranked wins raised your Rating and earned badges at a run of gyms, Legendary and Mythical bosses turned up in weekly Raids, and new Pokémon were added every month.

A battle in the Champion's Cup in Pokémon Medallion Battle
A Champion’s Cup battle.
Battle rulesA team was six medallions, with limits on high-tier Pokémon, no two from the same evolutionary line and no more than two Legendaries. When a pair was flipped, powers triggered in a fixed order, then the higher CP scored, and a tie went to the player who had acted first. The first to three points won.
Gyms and the Champion’s CupPassing set Ratings earned badges at eleven gyms, from Trainer Town through Scorchfire Summit and Dragon’s Den to Mooncrest Meadow, and your Rating could never drop below the last badge you had earned. The Fairy Badge opened the Champion’s Cup, with country and global leaderboards and League Packs for the best players each season.
A Raid battle against Suicune in Pokémon Medallion Battle
A Raid against Suicune.
RaidsRaids were week-long party events for up to six players, each stage costing a Raid Pass. The boss always struck first and its HP climbed steeply from stage to stage, and a fallen Pokémon could be revived by watching an advert.
Medallions, packs and powersMedallions came in Poké Ball, Great Ball and Ultra Ball tiers with one to five stars of rarity, the four- and five-star ranks being kept for Legendary and Mythical Pokémon. They came five at a time in Poké, Star, Raid and League Packs and evolved with Candy, branching lines such as Eevee’s at random. Eight kinds of power, from Arena and Priority to Protect and Super Effective, set them apart beyond raw CP.

A few of the medallions that mattered most: Charizard was a special medallion found only in Star, Raid and League Packs, and Legendary and Mythical Pokémon headlined the Raids:

  • CharizardCharizardSpecial medallion
  • EeveeEeveeEvolves at random
  • MewtwoMewtwoRaid boss
  • SuicuneSuicuneRaid boss
  • RayquazaRayquazaRaid boss
  • GenesectGenesectRaid boss
  • XerneasXerneasRaid boss

Delisted and lost: what survives of each game

Small promotional games are always the first to vanish. None of these eight was ever sold on a cartridge or disc, most relied on a server or a storefront, and the two rhythm games were only ever meant to be around for a few months. What is left is a scatter of screenshots, logos and press coverage, plus, in a couple of cases, hardware that collectors are still trying to coax data out of. Here is where each one stands.

PokémateThe service closed at the end of January 2008, and as an online i-appli it can do nothing without Docomo’s servers. A phone with the app still installed is said to have turned up in 2019, but getting the data off it has proved difficult, so Pokémate is at best partly recovered.
Say Tap? and Dancing? Pokémon BandBoth rhythm games could be downloaded for only a few months and were never offered again. Dancing? also needed an internet connection and was switched off on 29 October 2015, so even copies already on phones stopped working. Screenshots, icons and logos are most of what is left.
99 QuestBenesse’s times-tables app has gone from the App Store and Google Play, with no closing date ever announced. It worked offline, but there is no longer any official way to download it.
Pokémon Wave HelloGoogle had taken the Pixel 4 demo off Google Play by June 2022, almost three years after launch, without any announcement. The Pokémon live wallpapers made for the same phone could still be downloaded through its wallpaper settings at that point.
The Facebook gamesTower Battle and Medallion Battle ran entirely on Facebook’s servers, so there was never anything to install or keep. Tower Battle disappeared without a publicised end date, and Medallion Battle closed in early 2024, leaving nothing that can be played or archived.
PokéPark Fishing Contest DSThe rarest of the lot, since it lived in a DS’s memory only until the power went off. A privately held copy is said to exist but has never been shared, and a DS development card offered on eBay in July 2026 for 7,999 euros, about 1.5 million yen, may hold only its high-score software rather than the game itself.

Trivia & facts

  • At Docomo’s 902iS handset launch on 11 May 2006, Square Enix had a game on two of the phones: the P902iS came with Pokémate built in, and the N902iS with Dragon Quest Mystery Dungeon Mobile.
  • The Pokémon Say Tap? title screen on iPod touch
    The title screen on iPod touch.

    The Japanese title of Say Tap?, ポケモン言えTAP?, swaps the “ru kana” at the end of the song title Pokémon Ieru Kana? for the English word TAP.

  • Dancing? Pokémon Band went live 18 days before the film it was promoting: Hoopa and the Clash of Ages opened in Japan on 18 July 2015, with Pikachu and the Pokémon Band shown before it.
  • The Dancing? Pokémon Band information screen
    The in-app information screen.

    Dancing?’s three passwords were おでまし for Hoopa, ろけっとだん (roketto-dan, Team Rocket) for Meowth and ぽけてれ for a special Pikachu, and they were given out on the TV programmes Pokémon Get TV and Oha Suta.

  • Gao Gao All Stars was written and composed by Manabu Marutani, and the special dance version added to Dancing? in July uses the same choreography as the anime’s ending sequence.
  • Pokémon Wave Hello was no secret at launch: the news site 9to5Google had revealed it on 2 October 2019, almost two weeks before Google unveiled the Pixel 4.
  • Wave Hello was not the only game made to show off Motion Sense: Headed South, by the studio ustwo, was another, and it was still on Google Play after Wave Hello had gone.
  • Both Facebook games were tried out in the Philippines first: Medallion Battle opened a beta there on 20 November 2019, and Tower Battle’s Asia-Pacific soft launch began there too.
  • Medallion Battle’s seven types, Colorless, Grass, Fire, Water, Lightning, Fighting and Psychic, are the seven types of the original Pokémon Trading Card Game rather than the eighteen of the video games.
  • Both PokéParks were temporary: the 2005 park stood on the site of the former Sasashima freight station in Nakamura Ward, Nagoya, as a satellite of Expo 2005 Aichi, and the 2006 park in Taipei on the site of today’s Taipei Children’s Amusement Park in Shilin District.
  • Feebas, famously hard to track down in Ruby and Sapphire, is one of the 25 Pokémon you can hook in the fishing game, and the only Dragon types in its pool are Dratini and Dragonair.

Further reading

More Pokémon games for phones, tablets and the web on the site: